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The Sea Crawler

The Sea Crawler

Gargantuanvehicle · Sea · 70 ft. long, 20 ft. wide

Travel Pace
5
mph
Crew / Passengers
40 / 100
Cargo
10
tons
Hull AC / HP
15 / 300
Damage threshold 15
STR
DEX
CON
INT
WIS
CHA
20+5
6-2
17+3
0-5
0-5
0-5
Condition Immunitiesblinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious
Damage Immunitiespoison, psychic

Control

Helm
AC 16HP 50

Move up to the speed of one of the ship's movement components, with one 90-degree turn. If the helm is destroyed, the longship can't turn.

Movement

Oars
AC 12HP 100

oar: Speed 20 ft. in water (requires at least 20 crew). −5 ft. speed per 25 damage taken to this component.

Sails
AC 12HP 100

wind: Speed 45 ft. in water; 15 ft. while sailing into the wind; 60 ft. while sailing with the wind. −10 ft. speed per 25 damage taken to this component.

Actions

Move. On its turn, the longship can use its helm to move with its oars or sails. It can't take this action if it has no crew.

The Sea Crawler is a longship that plies Maiden’s Bay to shuttle passengers and cargo between Port-Sera-by-Malterdale