The Vengeful Notes 2026-06-13
Castle Malthrek Entry
Section titled “Castle Malthrek Entry”- The party enters Castle Malthrek already disguised.
- The Malthrek family members remain hidden under cover identities.
- The group moves from the plain inner keep into the wider castle complex.
- Lime and Justin stay behind in the kitchens so the whole party is not clustered together.
- The castle is visibly in mourning.
- Black banners and Malthrek sigils fly at half-mast.
- Staff and guards wear black neckerchiefs, dark clothes, or black cloaks.
- The castle appears to believe several members of the ducal family are dead.
- The main group heads toward the courtyard and chapel.
- They investigate funeral preparations and local rumors.
- They maintain a Highbury-linked clergy cover from the Order or Angel of Civilization.
- Cover identities include:
- Sister Marie or Mother Superior.
- Sister Rachel.
- John as the kennelmaster.
- Mark as Junior, a house-trained dog or pet.
- Possible additional names such as Dale Pritchard remain uncertain.
- The cover story is that the group traveled with Baron Highbury’s entourage.
- They claim they were separated when a carriage wheel broke.
- A uniform sigil is shifted to the Highbury crest, likely a yew tree.
- Apgarian or another foreign language is considered to support the cover.
Chapel Mourning
Section titled “Chapel Mourning”- The chapel is busy preparing for funeral rites.
- Extra wooden chairs are brought in despite existing pews.
- Flowers are being arranged for the service.
- Someone corrects the flowers to lilies.
- Crispin Mallow is helping with the arrangements.
- He is an outsourced flower contractor.
- The usual gardeners are understaffed.
- He knows little beyond rumor.
- An elderly priest recognizes the supposed Angel of Civilization clergy.
- He directs Crispin to tend the altar flowers.
- Father Karam Dunweather accepts the Highbury-chapter cover.
- He brings the disguised clergy to his office.
- Father Dunweather remains outwardly Orthodox.
- He bows to a small altar with a standard Orthodox icon or symbol.
- His blessing uses Orthodox language.
- His phrasing about living, laughing, and loving through pain feels Reformist-adjacent.
- The party tests Reformist language.
- Father Dunweather responds to a “True Way” recognition phrase.
- His answer strongly suggests familiarity with Reformist language.
- Whether this proves membership or only exposure remains unresolved.
- Father Dunweather wears a reddish garnet ring.
- It is not a signet ring.
- Its meaning is unknown.
- Possibilities include rank, clerical authority, Reformist marking, or ordinary jewelry.
Presumed Deaths
Section titled “Presumed Deaths”- Guards assume the disguised group is part of the Highbury entourage.
- One guard says their lord is at the sparring rings.
- The same guard implies John may now be heir.
- John interprets this as meaning the castle believes his mother, Luke, and Mark are dead.
- Crispin Mallow repeats the rumor.
- Luke Malthrek is described as the heir.
- Mark Malthrek is described as the second son.
- Both are presumed dead.
- Other presumed casualties remain unclear.
- Father Dunweather says the ducal family is believed to have perished.
- The event is tied to the Travertines.
- A recovery team has been sent to retrieve remains.
- Travel to the Travertines takes a little over a week.
- Funeral rites are being split.
- A simpler immediate ceremony is planned now.
- A later formal observance will follow once remains and invited mourners arrive.
- Viewings may last about a month.
- Castle staff in the kitchens repeat related rumors.
- They believe the Duchess, Lord Luke or young Sir John, and Mark may be dead.
- Mark is remembered as reckless enough for the rumor to feel plausible.
- News of the deaths may have arrived by Sending rather than ordinary travel.
Travertines Rumors
Section titled “Travertines Rumors”- Crispin has heard distorted rumors from the Travertines.
- The Crown Prince supposedly became violently unstable.
- Rumored victims include the Viscount or Vicomte Moreau and his daughter.
- The daughter is likely Lady Pallia, though this remains uncertain.
- The party challenges the account.
- They say the Viscount is alive but imprisoned.
- They suggest the rumor may have reversed the culprit.
- Lady Pallia, the bride, may have been the unstable one.
- Father Dunweather expects Rannek involvement.
- The Ranneks may have been invited to the funeral.
- Final confirmation may depend on Duke Ellington.
- Dunweather has heard there is trouble among the Ranneks.
- The party preserves specific Rannek corrections.
- Guinevere or Gwyniviere is mentioned.
- The party says she is not dead.
- The Marchioness and her daughters remain uncertain.
- The larger rumor environment is unstable.
- Travertines deaths are being linked to bandits, unrest, and Crown Prince blame.
- The castle’s information is delayed, garbled, or deliberately shaped.
- The Reformists appear positioned to exploit the confusion.
Parasite Concerns
Section titled “Parasite Concerns”- The party links the false deaths to parasite removal.
- Someone may be believed dead because a parasite was removed.
- The table frames the possibility of someone attending their own funeral.
- The affected person says part of them may have died.
- The loss is described as at least ten years of self or memory.
- John distrusts clergy at Castle Malthrek.
- He worries parasites may be influencing people.
- He notes parasites cannot simply be felt.
- They must be exposed, detected, or shown.
- A rune can identify suspicious signs.
- It works in short bursts of about one minute.
- The range is around 60 feet.
- It can detect piercings or suspicious markers.
- Use may be detectable by enemies, scrying, or wards.
- Minfilia becomes part of the memory plan.
- Sister Philippa is named as the source of an idea.
- Minfilia mentioned Encode Thoughts.
- Minfilia still has the parasite removed from John’s mother.
- The plan may involve extracting or preserving memories from the parasite.
- The party wants to reach Minfilia.
- They first need the local teleportation sigil or circle.
- The circle may exist somewhere in Castle Malthrek.
- The information may be in Antoinette’s rooms, journals, or encoded notes.
Castle Magic
Section titled “Castle Magic”- The chapel entrance does not show a massive orb presence.
- No strong orb effect is felt there.
- The area is not especially saturated with Feywild magic.
- The dominant magical impression is the familiar Seneran grounding force.
- Castle Malthrek’s grounding feels unusually heavy.
- It resembles the force that anchors people to Senera.
- It prevents disappearance or easy movement away.
- The cause remains unresolved.
- Courtyard traffic includes suspicious people.
- Ordinary staff and pierced individuals pass nearby.
- Some pierced people look at the party suspiciously before moving on.
- Near the training grounds, John senses something familiar.
- The signal resembles what he has observed around Reformists.
- It is explicitly not orb-related.
- It is tied to piercings.
- More than five piercing-linked signatures are nearby.
- One strong signal is close.
- Near the mourning tent, an orb presence is also felt.
- The orb radiates from inside or near the tent.
- The specific orb is not identified.
- The distinction between piercing signals and orb signals remains important.
Training Grounds
Section titled “Training Grounds”- The party passes the sparring grounds.
- Soldiers are actively training despite the castle’s mourning.
- John finds the drills socially and politically wrong.
- The yard smells of sweat, blood, and tears.
- Sir Aldric Torward is present.
- He is likely a noble military figure tied to northern Malthrek fortresses.
- He is short, stocky, bald, heavily bearded, and commanding.
- He actively corrects soldiers.
- His exact title remains uncertain.
- John’s military background comes up.
- He mentions prior battlefield or posting experience.
- A location heard as Raban needs confirmation.
- Mark remains under the Junior dog cover.
- He sniffs around the chapel and later near the tent.
- He tries to signal through dog behavior.
- The party cannot tell whether he smells meat, family, danger, or chapel suspiciousness.
- Near the tent, Mark smells his father.
- He uses finger-biting or counting to indicate five people inside.
- The party infers there may be four Malthreks plus one other.
- Mark becomes frustrated when the dog act limits communication.
Mourning Tent
Section titled “Mourning Tent”- The disguised clergy party enters a guarded mourning tent.
- They interrupt a private noble discussion.
- Five people are present, matching Mark’s signal.
- A guard checks inside before admitting them.
- Duke Ellington Malthrek is identified.
- He is tall, about 6’1“.
- He has brown hair, a thick well-kept beard, and a curled mustache.
- He did not summon the clergy and does not recognize them.
- He accepts their presence and tells them to raise their heads.
- Duchess Antoinette is emotionally exposed.
- This is effectively her first time seeing her husband in ten lost years.
- Her disguise is mundane, including auburn-dyed hair.
- A woman in the tent has a Malthrek-like face that someone almost recognizes.
- Baron Highbury is likely present.
- He appears older, white-haired, bearded, and less confident than his clothing suggests.
- Earlier descriptions also frame him as quiet but not meek.
- Whether “large bear” is literal, figurative, or wrong remains unresolved.
- Another person wears religious habit similar to the party’s cover.
- Non-clergy nobles bow to the disguised sisters.
- The resident sister only nods, treating them as peers.
Highbury and Fagus
Section titled “Highbury and Fagus”- Sister Marie gives her cover name as Sister Marie Rosebush.
- She introduces her companion as Sister Rachel.
- She offers condolences and service to their liege lord.
- The Duke or Highbury recognizes the Rosebush family name.
- Baron Highbury introduces Lord Fagus Malthrek.
- Fagus is Highbury’s son-in-law.
- He is a relative of Duke Ellington, perhaps through a second-cousin line.
- Fagus was once married to Highbury’s deceased daughter.
- His name and exact relation remain uncertain.
- Highbury came to seek permission for a future union.
- The proposed bride is Monique, one of Highbury’s nieces.
- Highbury adopted Monique into his main house before coming to Castle Malthrek.
- Monique is about a year from coming of age.
- The party questions whether she is too young.
- The proposal feels predatory or opportunistic.
- Highbury says announcing the union at a funeral would be poor taste.
- The deaths were unexpected.
- The arrangement makes someone feel as though others had already planned for their death.
- Sister Marie offers a benediction or mass.
- It would require Father Karam Dunweather’s approval.
- It could be held in a smaller chapel.
- It would not disrupt funeral rites.
Crown Discussion
Section titled “Crown Discussion”- After dismissing the disguised clergy, the nobles resume private business.
- Guards move the party out of earshot.
- The conversation is explicitly about the Crown.
- The substance is not captured.
- The party later identifies the likely plot.
- Reformists plan to move against Crown Prince Marlion.
- They intend to accuse him of using the Topaz Sword of Summer to cause a death.
- They plan to bring a complaint before the Peerage after the funeral.
- The accusation appears distorted.
- Marlion may not have been responsible for disposing of the hags.
- The mistress allegedly made a deal to dispose of them.
- The mistress is said to have caused Hellion’s death.
- The vicomte is still alive, though his parasite has been removed.
- The alleged witness remains unclear.
- A Reformist woman claimed they had one of their women as a witness.
- The party suspects a hag or someone tied to the Children of the Coven or Crone.
- An approving woman is repeatedly described as a vampire or possibly disguised.
- The Reformists may be exploiting timing.
- Travel delays, missing bodies, and false death reports make truth difficult to prove.
- Their story uses real chaos from the Travertines to support false conclusions.
Granary Plan
Section titled “Granary Plan”- The party considers possible compromised locations.
- Armory.
- Granary.
- Servants’ quarters.
- Broader food and drink supply.
- They worry about mind-affecting food or drink.
- A central or eastern brewery may be involved.
- Castle Malthrek food comes mostly from Tawdita, the Malter River Valley, and the Western Lowlands.
- Imports may still come through Thrantiburri, Eastindpen, and Port Surrey.
- Port Surrey’s disruption may force Reformists to accelerate plans.
- The granary sits between the mourning tents and the city gate.
- The Malthrek characters know its location.
- The layout has not changed much in ten years.
- Nearby houses have been renovated or recolored.
- The granary is heavily guarded.
- It has more visible guards than the keep itself.
- John does not recognize the guards.
- Mark might, but this is not confirmed.
- The building is worked stone, possibly basalt or squared blocks.
- Sister Rachel distracts the guards.
- She claims she is looking for Junior.
- The guard confirms no dog entered through the guarded door.
- Unfamiliar dogs usually go to the kennel master.
- Rowdy dogs may be handled harshly.
Granary Security
Section titled “Granary Security”- The guard explains the obvious entrances.
- The door is watched.
- A window might be possible.
- A flying dog is treated as absurd.
- An Arcana check finds no obvious cursed item on the guards.
- The result is strong but not definitive.
- Full armor leaves uncertainty.
- Prior Reformists may have used lead or lead lining to conceal magic.
- No lead is visibly confirmed.
- Local layout becomes tactically useful.
- An inner wall stands behind the granary.
- The stables are to the party’s right.
- A small alleyway lies to the left.
- Horses are nearby.
- A horse distraction is proposed.
- The group discusses hay, apples, salt licks, mineral licks, and sweets.
- A Feywild-style sweet lure or golden-apple lure is considered.
- A natural 20 Nature check supports the plan.
- The target horse is Melissa, Tony’s horse.
- Melissa pushes at the stable gate.
- She backs up, gallops, and jumps the fence cleanly.
- A PC calls attention to the loose horse.
- Tony runs after Melissa while struggling with his pants.
Granary Infiltration
Section titled “Granary Infiltration”- The horse distraction pulls the guards away.
- One guard is licked by Melissa.
- He begins swelling or bloating.
- He says he is allergic.
- The allergy may be to horse slobber, horse hair, or both.
- The disguised sister extends the emergency.
- She asks whether the guard can breathe.
- She requests permission to heal or inspect him.
- She checks both guards for horse hair.
- One guard misunderstands this as checking for magic in his blood.
- Prestidigitation removes the enticing scent.
- The target is likely something on or in the guard’s hand.
- Melissa reacts angrily, as if betrayed.
- The guards remain occupied.
- John and Duchess Antoinette enter the granary.
- They slip inside while the guards are distracted.
- They quietly close the door behind them.
- People are working inside the granary.
- John and Antoinette move to the other side.
- A possible orb is inside.
- It appears to keep something fresh.
- It is too high for the speaker to reach.
- It may preserve normal food, contaminated food, or something else.
Kalassarian Castle
Section titled “Kalassarian Castle”- Castle Malthrek is Kalassarian-built.
- It is not merely a newer castle built on Kalassarian ruins.
- Ancient magical systems may still exist inside it.
- John is eager to inspect Kalassarian items or inventions.
- Kalassarians are distinguished from gnomes.
- Courerans are described as the gnomes of the human world.
- Kalassarians are connected to Courerans.
- They are credited with ancient magical-item invention.
- Antoinette’s Thralmal access may matter.
- She has no formal Reformist rank.
- She remains important because she controls or grants access to Thralmal vaults.
- The vaults may function as a double key.
- They may unlock something dangerous beneath the castle.
- The court wizard’s authority is relevant.
- Magical items found in the castle would likely fall under the court wizard.
- Expected magical staff include at least an abjurer, evoker, and transmuter.
- The court wizard was not a necromancer unless that changed during Antoinette’s missing decade.
- The Wizard’s Tower becomes a possible target.
- It is a nearby spire toward the back.
- Expected defenses include wards, invisibility detection, noise detection, protections, and animated guardians.
- Abjurers are considered especially hard to infiltrate.
Kitchen Cover
Section titled “Kitchen Cover”- Lime, Justin, Rebecca, and others operate under kitchen-worker cover.
- They claim they were sent by an unnamed old recruiter.
- Rebecca, also called Becky or Beck, may be presented as a younger sister or the old recruiter’s child outside marriage.
- Staff accept the story because the kitchen is overwhelmed.
- The kitchen is short-handed.
- Funeral lunch preparations are underway.
- Staff received short notice earlier that day.
- Actual chefs arrive late but eventually take command.
- Kitchen culture is informal.
- Staff use names rather than titles.
- “Yes, chef” hierarchy is rejected as not Apgarian.
- Gordon appears to be a senior worker or kitchen authority.
- Marston, Fiona, Sabina or Savanna, Rendor, Lala, and Dormes are named or implied staff.
- Food prep includes:
- Potatoes, carrots, onions, spring onions, lamb, herbs, spices, and saved peelings.
- Oysters cleaned, shucked, sauced, and baked.
- Cheese sauce with rosemary and tarragon.
- Tomato sauce.
- Funeral potato salad with pickled radish, peppers, cream, and beet coloring.
- Oysters were magically preserved with Gentle Repose.
- Magical transport or courier logistics remain uncertain.
Rebecca and Byzantine
Section titled “Rebecca and Byzantine”- Rebecca, also called Becky or Beck, tries to behave well enough to attend a later tea party.
- Byzantine appears closely tied to her.
- Byzantine may be a teddy bear, companion, focus, or animated object.
- A potato is seen held by a paw.
- Rebecca uses Mage Hand in the kitchen.
- She peels potatoes.
- She later grates cheese.
- Byzantine’s paw is described as if controlling or using the magical hand.
- Staff test her with a small wedge of cheese.
- Visible magic creates risk.
- Staff warn that nobles may try to adopt or recruit a magical child.
- Rebecca drops the spell when a suspicious guard enters.
- A Sleight of Hand result hides the magic successfully.
- Byzantine causes kitchen trouble.
- Too much salt is dumped into the stew or pot area.
- The exact sequence remains unclear.
- Staff and party members work around the confusion.
- The kitchen begins to treat Rebecca as useful.
- Workers joke they lucked into a magic user.
- Gordon repeatedly watches Rebecca.
- The party reads this protectively, though he may simply want a daughter.
Rendor and Talbito
Section titled “Rendor and Talbito”- Rendor tells strange stories while working.
- He claims to have met a beautiful long-eared woman with glowing white eyes in water.
- Another speaker identifies the woman as likely a dryad rather than an elf.
- Dryads are tied to trees and may charm woodcutters to protect groves.
- Rendor claims he used to be a lumberjack.
- Rendor shows signs of fey influence.
- During one story, he freezes with mouth open and eyes glazed.
- He silently resumes mopping.
- A faint trace of fey magic is felt.
- Another worker says Rendor is fey-touched.
- Other strange stories surface.
- Rendor may have been polymorphed into a cow near Mount Sinitar.
- He stops short, implying he may not be allowed to discuss the place.
- Hag folklore includes a mother, crone, maiden triad and a chicken-footed house.
- Talbito, a Reformist paladin, arrives as a guard or messenger.
- He says Lord Fagus wants custard for himself, custard for Baron Highbury, and a cake.
- Staff decide cheesecake will work.
- He looks around as if searching for something.
- Talbito feels wrong.
- An Arcana check senses faint magical wrongness.
- He notices Rendor, looks him over, nods, touches his chin, and leaves.
- The dessert order may be ordinary entitlement, a pretext, or connected to Rendor.
Kitchen Ally
Section titled “Kitchen Ally”- A kitchen staff member seems genuinely saddened by the Malthrek situation.
- He cares about Mark and Luke.
- He believes the Malthreks are fundamentally good despite recent years.
- He has quietly observed strange events.
- A party member quietly reveals part of the truth.
- Mark and Luke are alive.
- The party is investigating events among the Malthreks.
- The Crown Prince is alive and aware of events in Senera.
- Pallia Travertine is described as a hag who became unstable and violent.
- The staff member agrees not to expose the party.
- He can explain what has been happening after lunch service.
- He reads the situation as another political power play.
- Apgarian nostalgia colors the conversation.
- A speaker expected Seneran nobility to resemble courtly stories.
- Instead they found intrigue, schemes, and nonsense.
- Apgarians, Estregans, and Kalassarians become targets of cultural jokes.
- Island and war lore comes up.
- Anasai, Strandiz, Bentaygas, and Papagis are mentioned.
- General Strandiz is said to be alive and remarried to someone named Emma.
- Bartholomew Strandiz is tied to a broken treaty.
- The details remain unstable.
Verenestra, Poplar, and Runecraft
Section titled “Verenestra, Poplar, and Runecraft”- Poplar arrives from the Feywild.
- Poplar is a cleric of the archfey Lady Verenestra and a good healer.
- Minfilia adapts or corrupts Verenestra’s name as Lady Vanessa.
- Poplar notes that Minfilia eerily resembles Verenestra and begins to believe she may be an avatar of the archfey.
- This later helps seed the cult of Lady Vanessa among the rickshaw drivers of Port Rainoso, Raibon.
- Emily Hazeldine describes her runecraft.
- Emily alone can make her style of runes or etchings.
- She made a rune of Tongues so language runes can process languages she has not learned.
- With a book, she can study a language for a day or two and turn it into a rune.
- She can currently master runes up to third level.
- Higher runes require special tools.
- Low-level runes can be copied easily.
- Third-level and higher runes require a synthesizer.
- Emily built prosthetics after the incident.
- Her prosthetics may contain a plant synthesizer that produces etchings.
- Her runes differ from normal spellcasting.
- Runes last until dispelled.
- Harmful runes must be charged by design.
- Feywild protocols forbid unrestricted damaging runes.
- Her father warned they would be abused and cause war.
- Emily made some Sending Stones.
- Her rune-based Sending uses amplification.
- It may bypass ordinary word or use limits.
- She can etch Teleportation Circle if given a sigil and some magic.
- She advises John to study like a wizard: writing, reading, preparing, memorizing, and practicing.
Leaving Castle Malthrek
Section titled “Leaving Castle Malthrek”- Emily returns with waterskins.
- She avoided private discussion indoors because too many people were present.
- She says Lime and the others look all right.
- A message is attempted toward Lime about heading to the city and meeting after lunch.
- Mark in dog-like form warns the group.
- He growls and pulls someone away from a route by grabbing a skirt.
- The group hides and peeks instead.
- An armored guard appears near the kitchen door.
- He is Talbito, a Reformist paladin.
- John does not recognize him.
- Someone notes he is not from Castle Malthrek.
- His symbol may be tied to the Ivories.
- The guard has faint curse-related wrongness.
- A roll detects a cursed piercing or similar signal from a distance.
- The group avoids him by leaving through a side route or moving the opposite way.
- The group leaves by the front gate.
- They expect not to be recognized.
- About six guards are near the gate.
- Father Dunweather has already mentioned the disguised clergy.
- The guards allow them to leave and return without a pass.
- The gate is warded.
- Wrongness and visible wards are attached to one archway pillar.
- The wards resemble earlier ones, though one feels different.
- A small nearby orb is sensed, distinct from larger obvious orbs.
Martha’s Food House
Section titled “Martha’s Food House”- The group reaches Martha’s Food House.
- Martha no longer runs it; Martha Jr. does.
- Menus are painted directly onto tables.
- Most shops and baths are closed for mourning.
- Martha’s remains open for workers and valued customers.
- The party maintains social cover.
- They order food, coffee, matcha, sparkling water, sugarcane surprise, and other dishes.
- They joke about meat, Mark’s hunger, and awkward cover wording.
- The streets feel emptier than expected, even during mourning.
- Local food and cafe color surfaces.
- Bell pepper pie is requested or offered.
- Warp Star Cafe or Coffee is mentioned.
- There is no local Warp Star, though Tressemer has one.
- Matcha is dismissed as grassy.
- Religion and mourning customs come up.
- The party awkwardly tries to bless a pagan food house.
- The local response invokes the Mother or Mother of the World.
- Local mourning wreaths use flowers loved by the deceased.
- Divine Masochist custom places flowers at the dead person’s feet only when the body is present.
- Flower meanings are discussed.
- White lilies are tied to death and mourning.
- Gardenias and yellow acacias may suggest secret love.
- Poppies suggest stronger romantic love.
- Poisonous plants such as hemlock, wolfsbane, monkshood, belladonna, and nightshade are mentioned.
Reformist Hot Spot
Section titled “Reformist Hot Spot”- The party identifies the Maltreks as the current Reformist hot spot.
- Reformists are gathering major hierarchy figures there.
- They may expect the party to target the Malthrek nest next.
- They appear to operate through small, ranked teams.
- Known or suspected Malthrek hierarchy roles include:
- Priest.
- Bearer of the Cup.
- Bearer of the Sword.
- Bearer of the Whip.
- Bearer of the Candle.
- Bearer of Fears.
- Bearer of Pain.
- Bearer of Sadness.
- Bearer of Joy.
- Father Karam Dunweather may be the priest or director.
- He may be acting independently, manipulated, or used.
- No bishop is clearly identified at the Maltreks.
- A Candlebearer may be connected to him.
- Sir Aldric Torward is likely Bearer of the Sword.
- The Whip Bearer and Candle Bearer are not securely identified.
- Lady Vane may be Lady Maribel Veyne.
- Dame Fenwick, Lady Vane, and Maribel Veyne remain distinct possibilities until confirmed.
- Fagus appears involved.
- He may be using Highbury or the marriage arrangement as an infiltration device.
- Highbury may be enchanted, controlled, or otherwise manipulated.
- The comparison to a Kalamushan horse suggests a Trojan-horse analogue.
Immediate Strategy
Section titled “Immediate Strategy”- The party wants to disrupt the Reformists quickly.
- They want to act before more allies arrive.
- They want to free or awaken Duke Ellington.
- They need him to understand the real situation.
- Options discussed include:
- Luring ranked Reformists out one by one.
- Reaching the Duke directly and removing the parasite.
- Teleporting him out.
- Returning through the cave or cellar route.
- Waiting for Lime’s group to gather useful intelligence.
- Teleportation is not enough by itself.
- Reformists may have their own teleportation options.
- Removing or exposing one parasite host may alert others.
- Parasite hosts may communicate or report through a shared network.
- The party’s advantage is the false death belief.
- Reformists may think Mother, Luke, the Viscount, and others are dead.
- The mistaken reports may buy time.
- Removed parasites may be the source of the false death assumptions.
- Minfilia is considered a strong defensive asset.
- She can raise skeletons into an army.
- She also has preserved parasites and memory-recovery leads.
Thralmal Hag Deal
Section titled “Thralmal Hag Deal”- The party considers going to the Thralmals.
- They want to identify which hags are involved.
- They need to clarify the current state of Antoinette’s old deal.
- Tiphanie and Lime may help identify hag types.
- Antoinette describes the deal as a blood bargain.
- She drank their blood.
- She spilled her own blood.
- She gave them her left pinky toe.
- The bargain predates the parasite.
- The deal may still matter after Antoinette’s cure.
- If it passes by blood or next of kin, it may point to Matthew Malthrek.
- It may be tied to a promised hag marriage.
- Antoinette thought parasite removal freed her from the obligation.
- Another speaker says celestial blood likely severed the binding.
- Celestial blood is treated as exceptionally powerful.
- It can break archfey pacts, warlock pacts, god-tied effects, and cursed items.
- It may have cut through the hag bargain.
- The party cannot rely on it as their only solution.
- The diplomatic framing remains open.
- Antoinette’s actions were distorted by ten lost years.
- The party might present their intervention as preserving or restoring the deal.
- It is unclear whether the hags are blocking or enabling Reformist access to Thralmal pools.
Hicklanders
Section titled “Hicklanders”- The party identifies local Hicklanders as a possible wild card.
- Hicklanders hate the nobility.
- Reformists may be using them.
- The Narrows Hicks are trusted because they have already opposed the Reformist church.
- Donmar is proposed as a possible local leader.
- He is described as a tall man with a scar on his face.
- He may know local Hicklander networks.
- The party does not want to share broad information with all Hicklanders.
- A local woman recognizes or tests Hicklander links.
- She references a coin.
- She uses an insider term sounding like Erkirgral.
- She knows Donmar, Hickland for Hicks, and the Narrows.
- Her local network is decentralized and distant from Donmar’s group.
- The woman says Reformists are destroying her people.
- She does not conduct Hickland for Hicks business at home.
- She offers to take the party to a separate meeting place immediately.
- Hickic language comes up.
- Donmar showed Rebecca a Hickic book.
- A remembered word is clarified as krasitar, meaning goodbye.
- Kelthyr later says early Hicks or early Hickic people called themselves the Ma’al.
- The term Erkirgral may be wrong or more specific than the party thinks.
Mark and Family Status
Section titled “Mark and Family Status”- Mark identifies John, Emily, and Duchess Antoinette as family.
- Antoinette is his mother.
- Luke is alive.
- Matthew’s status remains uncertain.
- Matthew may be at the University of Thrantorbury.
- Antoinette’s condition is explained to outsiders.
- She was manipulated for ten years by something planted in her brain.
- The parasite was removed.
- She lost memories of what she did during that period.
- The party asks for forgiveness for harm caused while she was manipulated.
- Mark also had a brain parasite.
- It has been removed.
- He was targeted because he carried or owned something the enemy wanted.
- John may be the only one who was not infected or manipulated.
- Mark’s lycanthropy remains urgent.
- He was turned at the new moon.
- The first full moon after being turned may make him uncontrollable.
- The timing may be about half a month away.
- He is warned to be careful around Lime because of her moon connection.
- Mark resists removing the curse.
- He fears losing usefulness against the Reformists.
- He compares himself unfavorably to John and trained fighters.
- Others insist he has sorcerer potential.
- He worries he might be a wild magic sorcerer.
Spirits and Fey Threads
Section titled “Spirits and Fey Threads”- Lime is the holder of the spirit of the moon.
- This refers to the power of the moon manifesting through her, not ghostly possession.
- Oscar casting moonbeam may have revealed this connection.
- Lime is compared to Selune, but not treated as identical.
- Other spirit holders are named.
- Bianca holds the spirit of the seas.
- Snow holds the spirit of the rain.
- Sigrid held the spirit of the spider.
- Sigrid died knowingly after rescue and wanted peace.
- The spirits may be tied to the land’s creation.
- They may reside in the Heart or a similar concept.
- Hedwig’s group includes many pregnant people.
- Snow is pregnant; Bianca is not and may be too young.
- Pecorine is identified as a succubus.
- Her need is life energy tied to intimacy, not blood.
- Jokes about liver or daily meat are rejected as misunderstandings.
- The exact mechanics remain unresolved.
- Old-wife-tale figures map onto known people.
- Guillerma as Crone.
- Aika as Mother.
- Ines as Maiden.
- Aika is connected to forbidden Feywild knowledge.
- She reportedly cannot communicate now, though the exact reason is unclear.
Rendor and the Paladin
Section titled “Rendor and the Paladin”- A suspicious church or paladin figure lingers near the kitchen or food-house scene.
- He searches for someone holding something heretical.
- He uses a paladin-like detection sense.
- He identifies an old man with a Fey curse.
- Rebecca intervenes.
- She casts Phantasmal Killer on the suspicious man.
- He appears to fail the save.
- The illusion involves a queen knowing he is rude and threatening him through fear.
- He panics, repeats that he has to do this, and kneels or genuflects.
- The old man gives his name as Rendor.
- Lime detects a Fey curse on him.
- Justin casts Remove Curse.
- The spell grants only a temporary reprieve.
- Rendor briefly becomes young.
- He appears around 27.
- He then ages again.
- Multiple witnesses see the change.
- Rendor insists this proves his stories are true.
- The curse trigger remains uncertain.
- It may be tied to thinking or speaking about the curse.
- Avoiding the topic may keep him younger.
- Rendor’s talkative nature makes the curse especially hard to manage.
- The suspicious man is subdued.
- Someone puts him to sleep.
- The party drags him inside.
- They remove his armor and inspect him.
- Lime identifies him as a bad paladin and Reformist.
Hidden Route
Section titled “Hidden Route”- The party decides to bring the sleeping paladin along.
- They discuss binding him before he wakes.
- Lime says a line about a person in him, but the meaning is unclear.
- Possibilities include possession, parasite, hostage, or another condition.
- Justin carries the captive through a cellar or secret route.
- The chef opens or allows access.
- The path is cramped and familiar to locals.
- It involves crawling, a crevice, and climbing or rappelling.
- Lime helps the climb.
- She casts Grasping Vine.
- Justin handles the climb impressively while managing the captive.
- The guide leads the group toward a stream, lake, and small cave.
- Another route segment follows Emily and Perigo.
- They pass through steps to a welded-iron gate.
- The gate uses an old key and padlock.
- The Duchess later thinks the route may be sewer-related.
- The guide calls it a maintenance tunnel.
- A hidden pipe entrance opens after a specific knock.
- The pipe section rolls aside.
- The group squeezes through.
- It is resealed with hidden bolts.
- Hickic-speaking attendants welcome them as friends.
Hideout Reunion
Section titled “Hideout Reunion”- Justin and Lime are already at the hideout when the others arrive.
- Emily is present or greets them.
- Someone questions whether she is really Emily.
- Rebecca is not present because she stayed behind in the castle kitchens.
- The arrivals are clarified.
- Mark enters.
- John enters.
- The Duchess enters with John escorting her.
- Luke is not part of this arrival.
- The hideout is deep and stone-surrounded.
- It is accessible through a pipe or lead-pipe route.
- The entrance can be barred.
- Emily proposes it as a secure teleport staging point.
- Hags and Hicklanders converge.
- Someone has a temporary hag connection with John.
- A speaker identifies herself as a hag from the White Witches or Hags of Hama.
- Locals recognize Hama from childhood stories.
- The group says Hama and the Hags of Hama are back but no longer want to destroy them.
- Hicklanders are also moving.
- Someone has contacted a Hicklander.
- The Hicklanders are heading to their headquarters.
- The destination may overlap with the hideout or route network.
Kelthyr Teleport
Section titled “Kelthyr Teleport”- Emily prepares teleportation from the hideout.
- She can create the setup and perfect diamonds.
- There are enough diamonds for three runs.
- She will need rest afterward.
- Duchess Antoinette may serve as an anchor or stabilizer.
- The group needs a connection to Kelthyr Kulok.
- They use his book about making clothes for dolls.
- Emily casts Sending to ask permission to teleport to him.
- Kelthyr warns it is unsafe but permits the teleport.
- Kelthyr is tied to several threads.
- He is one of their best sorcerers.
- He is connected to a living-doll student, likely Angel Rannek.
- He is part Hickic or Hicklander by name.
- Kulok is claimed as Hick.
- The travel party enters the circle.
- Martha von Grier may or may not accompany them.
- Justin drags an unidentified unstable male into the circle.
- Lime or Emily stands over him to fit everyone.
- A piercing is relevant to the restrained man.
- They arrive near a bloodied man, likely Kelthyr.
- He is treating himself with a potion.
- He has no healing spells available.
- He recognizes someone as the person who mispronounced Erkirgral.
- Emily gives him her Periapt of Wound Closure.
Parasite Extraction
Section titled “Parasite Extraction”- The party explains parasites and Green Liquid.
- Parasites or eggs may be introduced through food.
- Meat and vegetables are both considered.
- A popular matcha-like drink may be relevant.
- Infected troops who drink Green Liquid can become mind flayers.
- Celestial blood is used openly.
- The party says its use is no longer secret.
- Angel, the Duchess, and other celestial allies have volunteered blood.
- The group stresses that celestial blood cannot be the only solution.
- A man is dosed with celestial blood.
- It is poured into his mouth.
- Justin massages his throat to make him swallow.
- The man foams at the mouth.
- Violent healing follows.
- The healing ejects a parasite.
- Teeth regrow.
- Piercing wounds close.
- A buttock piercing falls out.
- Hair and face distort.
- Blood comes from ears and eyes.
- A white wriggling parasite forces its way out through an eye.
- Emily catches the parasite.
- She rolls a natural 20 Dexterity check.
- A flask is dispensed by her prosthetic arm.
- The parasite is larger than Luke’s and Mark’s.
- It is identified as an aberration.
Orbs and Eastonton Leads
Section titled “Orbs and Eastonton Leads”- The party mentions the yellow Orb of Absorption from Eastonton.
- The wounded contact knows of other orbs.
- He has seen red, purple, and clear white orbs.
- He has not seen the yellow one.
- The red orb is important.
- It blocks magic.
- Its current status is unclear.
- It may have been hidden, held, or possessed by the speaker.
- Minfilia considers it important.
- Eastonton remains connected.
- Garward Eastonton is in Thrantorbury, not Eastonton.
- He is a Reformist and possibly a top figure.
- He helped turn Eastonton Paladinate paladins into Reformists.
- The Bishop of Surrey is dead.
- Someone’s brother believed the bishop was very evil.
- Minfilia killed him.
- Donmar had already briefed others about Minfilia as cleric, necromancer, and pregnant.
- Eastonton provides allies and infrastructure.
- The Great Erected One’s power is credited with saving a paladin and freeing Eastonton.
- Eastonton has a teleportation circle under a Kalassarian ruin near the Orb of Absorption.
- Freed Eastonton paladins or captives may help at Malthrek.
Memory Extraction Ritual
Section titled “Memory Extraction Ritual”- The group probes the captured parasite.
- A gem, prism, glass eyes, runes, orb setup, and Major Image are involved.
- The setup is meant to avoid harming a living brain.
- The runes may function as a fake brain or containment medium.
- A strand of thought is extracted.
- It is hair-thin.
- It is pulled from the parasite and placed on the rune.
- The parasite reacts violently.
- It wriggles and tries to reach the caster through openings or even a fingernail.
- The projected memory appears random or surface-level.
- The group does not know whether it is recent or old.
- Part of the device or projection may only be visible with truesight.
- The memory shows a castle hallway.
- The viewpoint is likely the parasite’s host.
- He moves through familiar halls.
- He places objects in specific locations.
- Duchess Antoinette appears in the memory.
- She addresses the host as Paladin.
- She corrects him from “my lady” to “Your Grace.”
- She says Sister Rislas needs him and will tell him what to do.
- She asks whether he has seen her husband.
- The paladin says the Duke is still in her chambers.
Duchess Fallout
Section titled “Duchess Fallout”- The memory implicates Antoinette’s lost decade.
- She concludes her husband is still fighting.
- She says resisting will only hurt him more.
- She goes to see him.
- After the memory, the Duchess breaks down.
- She believes she may have put the parasite into her husband.
- She fears she may have put parasites into Luke and Mark.
- She worries she brought John with her because she was about to do the same to him.
- The party tries to separate guilt from manipulation.
- They remind her the enemy and parasite influenced her.
- They suggest she may have believed she was saving her sons.
- She remains distressed and uncertain.
- Parasites are linked to fear and vulnerability.
- Reformist recruitment exploits fear, insecurity, and emotional pain.
- Aberrations can weaponize memories of loved ones.
- This is worse if loved ones have also been parasitized.
- The group may use parasite reactions diagnostically.
- People with parasites react badly near the extracted aberration.
- The reaction may reveal infected hosts.
- The danger is that it may also trigger the parasite network.
Elder Brain Threat
Section titled “Elder Brain Threat”- Emily explains the likely aberration hierarchy.
- Parasites or mind flayers report to an Elder Brain nearby.
- The analogy is workers or ants serving a queen.
- Parasites send information, memories, and thoughts to the Elder Brain.
- The Elder Brain can absorb knowledge and issue commands.
- An Elder Brain is treated as a major threat.
- It is comparable to fighting two dragons.
- It may be close enough to coordinate events in Senera.
- Its network may explain rapid Reformist information flow.
- Dolls are considered as safer intermediaries.
- Living brains are dangerous to probe with parasites.
- Dolls can function as vessels or buffers.
- Claudia, likely Claudia Keelsward, is proposed as a next doll or vessel.
- Byzantine or another doll is retrieved.
- The doll comes from the Bag of Holding.
- Emily says she will make the doll talk.
- She removes its head.
- She places runes inside its mouth and glass eyes.
- The scene ends with the doll experiment unresolved.
- Someone offers to exchange the doll with something.
- The parasite remains hostile and dangerous.
- Further probing may recover lost information but risks unknown effects.
Larger Enemy Web
Section titled “Larger Enemy Web”- Malthrek is full of Reformist Church activity.
- Reformists are rallying there.
- Mentioned figures include Bearer of the Cup, Bearer of the Whip, Lady or Maribel Veyne, and Isana Walburton.
- Isana is obscure outside wealthy or noble circles.
- She may be comparable to Lady Veyne.
- Some enemy identities are unstable.
- Someone involved was not the real person.
- A simulacrum may have been acting in their place.
- The Bearer, Bishop, and Veyne threads remain tangled.
- Sovereign Rothschild is identified as an archlich.
- Someone knows the name only from an economics textbook.
- The group jokes grimly that an accountant or banker fits soul detachment.
- Many current enemies may be Rothschild’s minions.
- Orb use raises the stakes.
- If Reformists possess enough orbs, they may have nearly unlimited energy.
- Reformist magic is described as rudimentary.
- Orbs make their damage output far stronger than expected.
- The memory projection may persist half an hour to an hour with enough orb support.
- Dark Archons remain relevant.
- Minfilia obtained Dark Archons from Eastonton and turned them undead.
- They are described as the Bishop’s minions.
- One cast Circle of Death.
- Circle of Death is banned in most Feywild cities and deadly to children.
Elven Boons and Shards
Section titled “Elven Boons and Shards”- The Sapphire Brooch of Winter becomes a priority.
- It may have frozen or contained a plane or domain.
- The ritual may have required a fey life-cost called yielding.
- Its current effect is compared to the Ring of Winter.
- The Prince of Frost is seeking the Ring of Winter.
- Emily speculates on the ritual cost.
- The Children of the Crone may have used a powerful caster.
- They may have used an important crone.
- They may even have used members of the Children of the Coven.
- The Shield may have been a person used as the ritual cost, explaining why it has no markings.
- Skelwick and Spellwick are distinct.
- Skelwick is north of Eastonton.
- The Brooch is probably not in Skelwick now.
- The Children of the Crone may already have taken it.
- Children of the Coven and Children of the Crone remain difficult to separate.
- Someone tried to go to a place connected to them.
- It was full of crones, converted to crones, or overtaken.
- The Brooch froze them, but who “them” refers to is unclear.
- The Children of the Coven are still present and fighting.
- Emerald Shield shards remain important.
- Emily says the hags or crones likely are not seeking the shards in the Thralmals.
- The shards are in Malter Valley.
- Angel has two shards.
- The enemy may also have two.
- Angel may be the only one able to find the rest.
Queen Mab and Fey History
Section titled “Queen Mab and Fey History”- A blessing invokes the Green Lord, Arcadia, Titania, and Queen Mab.
- An initial reference to the Prince of Frost is corrected to Queen Mab.
- Emily reacts badly to Queen Mab’s name.
- Emily gives a Feywild history.
- Queen Mab waged war against the Archfey.
- King Oberon and Queen Titania were forced to unite.
- Their son was once the Sun Prince.
- He became the Frost Prince.
- Queen Mab is blamed for lasting devastation.
- Many innocent elves died.
- Later attacks from other races and changelings followed.
- This history occurs after the Draco-Giant War.
- A living survivor of the Draco-Giant War is nearby.
- The survivor is with someone’s brother.
- The listener is surprised by this account.
- It challenges what their father told them about their true father.
- Fey travel remains restricted.
- There is currently no bridge to the Feywild.
- Elves apparently can teleport out in some conditions.
- A recent restriction prevents even celestials from doing so.
- This confirms to someone that Angel Rannek is indeed an angel.
Immediate Priorities
Section titled “Immediate Priorities”- The group decides the next major work remains at Malthrek.
- They still need to talk to the hags.
- They need to help at Castle Malthrek before broader travel.
- Emily or another caster is low on spell slots and needs rest.
- Teleportation resources are limited.
- Someone has a scroll of Teleportation.
- One more teleport option is being conserved for emergencies.
- A restriction prevents one speaker from leaving the town, castle, estate, or region.
- The exact boundary is unclear.
- The Thrantorbury thread remains active.
- Someone’s brother is in the Thrantorbury area.
- He uses the university teleportation circle.
- The group should eventually go to him.
- Kelthyr, Matthew, Garward, and the University all remain connected leads.
- The party wants to preserve captured intelligence.
- The parasite may contain useful memories.
- The teleportation circle or cipher still needs decoding.
- The red orb may be crucial.
- The local Malthrek hierarchy must be mapped before direct confrontation.
- Current open hooks include:
- Identify the alleged witness against Marlion.
- Confirm Fagus, Highbury, Monique, and the marriage plot.
- Confirm Lady Maribel Veyne’s role.
- Identify the Whip Bearer, Candle Bearer, and any bishop-equivalent.
- Determine what the Thralmal vaults unlock.
- Determine what remains inside Castle Malthrek’s Kalassarian systems.
