The Vengeful Notes 2026-07-05
Castle Malthrek Operation
Section titled “Castle Malthrek Operation”Return Timing
Section titled “Return Timing”- Miya avoids fighting all three hags by challenging the least experienced hag.
- The hags try to nullify Boyle Eastonton’s Orb of Repulsion.
- The timing is adjusted so Miya’s group and Luana’s group can return toward Castle Malthrek in sequence.
- Luana Victorique Dubreuil and Kelthyr Kulok are expected to teleport back.
- Kelthyr had agreed with Emily Hazeldine that he would return after finishing their task.
Mourning Feast Plan
Section titled “Mourning Feast Plan”- The party prepares the day’s operation around Castle Malthrek’s banquet or mourning feast.
- Duke Ellington Malthrek still relies on the Ring of Mind Shielding to keep himself clear of
Reformist or parasite influence.
- He expects to attend the banquet.
- He does not believe he can attend without the ring while still keeping himself.
- The party considers knocking him out or removing the parasite immediately.
- They worry either move could expose the ring or force the operation too early.
- The plan shifts toward holding the mourning feast inside Castle Malthrek.
- The goal is to gather people inside.
- The operation can then begin slowly.
- Food may be dosed for sleep, but the exact substance is not settled.
- Relevant groups include:
- The Ranneks.
- Nearby nobles.
- The Reformist hierarchy.
Father Karam Dunweather
Section titled “Father Karam Dunweather”- Father Karam Dunweather is treated as a major problem for the operation.
- The party recalls the disturbing image of someone in a sister outfit badly beating him.
- Dunweather’s kindly-old-man presentation is now treated as charm, pretense, or manipulation.
- Current party theory is that Dunweather may be cooperating with his parasite or acting willingly
alongside it.
- This remains in-character speculation.
- Reformists may be preparing rites, tests, or rituals involving excess pain, pleasure, and related doctrine.
- Unresolved terms include:
- Choosing of a bishop.
- A possible Bishop of Spellvig.
Antoinette Malthrek
Section titled “Antoinette Malthrek”- The party warns Duchess Antoinette Malthrek that parasite removal may remove the last ten years of
her memories.
- Everyone else would still remember what she did.
- Antoinette says she wants to remember everything.
- She sees memory as necessary for making amends.
- The party has some method to preserve her memories after extraction.
- Her guilt is framed as a deserved lifelong punishment.
- It is not treated as sufficient justice for those harmed.
- Decoded journal information includes a forced-labor issue.
- The party plans to handle it later with Antoinette’s help.
Succession
Section titled “Succession”- Emily says that, if she becomes court wizard, her first advice would be for Duke Ellington Malthrek to step down.
- Succession is politically tangled.
- Luke Malthrek would normally take the dukedom.
- His Travertine position complicates that.
- Mark Malthrek and John Malthrek are fallback possibilities.
- Rebecca presses Mark on whether he can accept becoming Duke if necessary.
- Mark is reluctant.
- He begins admitting it may be required.
- Mark sees John as better at figuring things out and perhaps helping Rebecca.
- Mark describes himself as someone who tends to run away.
- Eastonton is treated as mostly settled.
- The wider eastern situation remains unstable.
- Ines Lannesiana Cicero and a Spellvig connection are likely relevant, but exact wording remains unresolved.
Hicklanders and Reformist Blame
Section titled “Hicklanders and Reformist Blame”- The party discusses Hicklander attacks on Malthreks.
- Their working message is that the real enemy is the Reformist Church, not the Malthreks as a whole.
- They hope Hicklanders may soften if Reformist manipulation can be exposed clearly.
- Kelthyr Kulok is a friend or contact Hicklanders may listen to.
- He is not their leader.
- He cannot bind all Hicklander groups.
- Other Hicklander groups may still act independently.
Salt and Black Powder Operation
Section titled “Salt and Black Powder Operation”- Reformists are transmuting salt into black powder using Gauntlet of Elemental Transmutation.
- Ships or transport logistics may be moving the black powder to fuel uprisings or attacks.
- The operation was found in Faltir.
Sister Rachel and Castle Staff
Section titled “Sister Rachel and Castle Staff”Breakfast Setup
Section titled “Breakfast Setup”- The party removes unidentified people from the immediate situation.
- The group proceeds downstairs with guards forming a small procession.
- They move toward an outdoor breakfast or food-preparation area.
- Many servants are already gathered for the morning celebration.
- The main festivities appear planned outside rather than in the ballroom.
- A servant says they were not told the ballroom would be needed.
- Oren Bell is present near an autumn-blooming tree.
- He seems focused on the tree or a petal.
- The exact action remains unresolved.
- Father Karam Dunweather’s location is asked about.
- He is not confirmed present.
Sister Rachel’s Authority
Section titled “Sister Rachel’s Authority”- Emily, acting as Sister Rachel, sits in the VIP area.
- Staff and Reformists treat Sister Rachel as a figure of real or assumed Reformist authority.
- Saral, Castle Malthrek’s seneschal, tells Lime Schulze or Justin Pasteur that Sister Rachel has
authority over the celebration.
- Table talk also calls him Chief of Staff.
- In the staff’s current understanding, she apparently outranks Father Karam Dunweather.
- A male Reformist authority figure apologizes for not recognizing Sister Rachel sooner.
- He addresses her as Greater Archon.
- The bluff or perceived authority works on at least some Reformists.
- Greater Archon is a real Reformist position falsely attributed to Emily as Sister Rachel.
Staff Assembly
Section titled “Staff Assembly”- Castle Malthrek staff are assembled for outdoor celebration duties under Sister Rachel’s authority.
- Rachel orders staff and servants to perform duties without clothing.
- Five servants are placed under her direct authority.
- Lime and Justin are among the attendants.
- Saral and Selpi negotiate or soften the order where possible.
- At least some concession is made for warmth or practicality.
- Staff accept under pressure.
- The scene reads as enforced obedience under Reformist and noble authority, not willing enthusiasm.
- Some servants privately joke or worry about babysitting Rachel.
- Others insist she must be respected as a church figure.
Saral and Selpi
Section titled “Saral and Selpi”- Saral remains publicly proper while burdened, confused, or quietly distressed.
- He advises staff to defer to nobles and guests while keeping duties functioning.
- He frames returned flirtation or affection as socially expected in the current environment.
- He quietly prioritizes staff survival and service logistics.
- Selpi is visibly uncomfortable after Rachel accuses her of glaring.
- She apologizes and explains that she has what people call a resting bitch face.
- She tries unsuccessfully to make her expression neutral.
- Lime later encourages Selpi to think of a happy memory.
- This helps Selpi relax into a more natural expression.
- Saral and Selpi have held leadership roles at Castle Malthrek for about ten years.
- They are not Reformists.
- They know how to present themselves under pressure.
Warming Herb
Section titled “Warming Herb”- Saral presents a bottle containing a low dose of an herb or pill.
- It is meant to help servants stay warm while working unclothed in high autumn.
- A 0.2-gram dose is mentioned, but exact mechanics remain unsettled.
- Some servants are interested.
- Others are uneasy.
- The herb is discussed as generally safe at low dosage.
- It may connect to easing birth or contractions for pregnant women.
- Saral does not seem fully aware of the pregnancy-specific detail until prompted.
- He tells anyone currently pregnant to come to him.
- Another dose may be needed by mid-afternoon.
- Exact duration and dosage remain provisional.
Attendant Reactions
Section titled “Attendant Reactions”- Most staff are dismissed to their rooms to prepare.
- Five people remain assigned to Sister Rachel.
- Lime and Justin are definitely included.
- Three other servants and Marad are mentioned.
- Marad’s exact role and whether he counts among the five remain unclear.
- Selected attendants are uneasy, dejected, or frightened.
- They still prepare for duty.
- One servant advises accepting Rachel’s orders rather than angering her.
- Resistance could make Reformist cruelty worse.
- Another servant asks for guidance if something hurts.
- The reply is reassuring but still nervous compliance.
Lime and Justin
Section titled “Lime and Justin”- Lime and Justin continue operating as servant-disguised attendants.
- They undress for servant duties.
- Justin is uncomfortable.
- Lime’s direct attention affects him.
- Other servants notice the new attendants and comment.
- Marad watches Lime and Justin in a leering way and waves when noticed.
- He is the parasitized low-level devout Reformist servant and recruiter previously encountered under Lime’s Elizabeth cover.
- Lime treats pill-taking performatively with Justin.
- She does it partly to avoid showing embarrassment and letting Emily win.
Ballroom Preparation
Section titled “Ballroom Preparation”Attendant Group
Section titled “Attendant Group”- Lime leaves Justin behind and moves with Emily’s selected Castle Malthrek attendant group.
- The attendants defer to Emily automatically.
- They address her as sister.
- They treat her as a Great One or similarly exalted Reformist figure.
- Confirmed attendant names include Rizi and Likra.
- Other attendant names remain provisional:
- Sora.
- Namara.
- Isma.
- Emily tells the group not to ask questions unless they truly need something.
Hydra and Family Test
Section titled “Hydra and Family Test”- Emily as Rachel dislikes the name Likra.
- She temporarily renames the attendant Hydra.
- She explains hydra lore to the attendants.
- The attendants unanimously say they would bet on a hydra over a dragon.
- Oren Bell interrupts or corrects the hydra explanation.
- The exact hydra mechanics remain unresolved.
- Saral claims one attendant is his niece.
- Emily tests this by making the attendant kiss him on the cheek as proof of family connection.
- The attendant complies.
- Saral appears uncomfortable but controlled.
- Saral’s real family connection remains unsettled.
Saral and Snake Hook
Section titled “Saral and Snake Hook”- Saral asks whether Emily approves of the attendants and seeks permission to leave.
- Emily refuses and says she will borrow him for about half an hour.
- Saral may reference the Spirit of the Snake.
- Later someone suggests he may have spoiled it.
- The phrase remains unresolved.
- It could be a title, ritual, person, innuendo, threat, or table joke.
- Related snake and forked-tongue language should stay scene-specific until later context confirms more.
Ballroom Setup
Section titled “Ballroom Setup”- Emily/Sister Rachel leads the group into the Castle Malthrek ballroom.
- She directs preparations with:
- Chairs.
- Adult props.
- Incense.
- Flowers.
- Tree elements.
- Snake displays.
- Staged Reformist pain and pleasure imagery.
- Emily rejects fetching real snakes.
- Summoned, created, or staged elements are enough.
- Adult props are arranged in an octagonal layout by height.
- Repeated setup lines and tablet/tableau confusion are treated as unreliable.
Oren Bell’s Art
Section titled “Oren Bell’s Art”- Emily asks Oren Bell to create Divine Masochist-themed decoration or art.
- Oren builds a meticulous tableau with:
- Flowers.
- Shaped trees.
- Rays of light.
- Summoned animals.
- Vines.
- Snake imagery.
- A hydra plant.
- Oren initially shapes vines into whip-like forms, then adjusts the design.
- He incorporates a waterfall.
- The water is real and redirected from the castle’s pipes or water supply.
- The magic is in routing and presentation, not conjuring magical water.
- When asked to make a sky above the tableau, Oren facetiously suggests letting in true natural
light.
- That would mean opening or crumbling the ceiling above the tableau.
- Emily vetoes that approach and asks for a sky-like effect without destroying anything.
- Oren agrees to do it her way.
- Whether the resulting effect is illusion, transmutation, or decoration remains unresolved.
Lime’s Plant Work
Section titled “Lime’s Plant Work”- Lime is pressed into assisting Oren because someone identifies her as a caster.
- She plays down her abilities.
- She pretends she only knows minor tricks or is confused.
- Lime uses vines, tree growth, flowers, or related magic for the snake/tree display while maintaining cover.
- She places or arranges inactive/enhancer orbs in a nest-like setup around the tree.
- She adds Herb of the Harem seeds.
- Enhancer effects make the plants more potent.
- Her Nature result lets her time the plants.
- They should sprout over one to two hours.
- They should flower near the height of the festivities.
- Exact orb types, activation state, and tree/nest sequence remain uncertain.
Marad and Reformist Humiliation
Section titled “Marad and Reformist Humiliation”- Marad asks to serve Sister Rachel directly.
- He wants to be included as a snake in the tree display.
- Emily allows or directs a humiliation/performance scene aligned with the Reformist atmosphere.
- Marad is eager, submissive, and later says he is ecstatic before being sent back to work.
- Several phrases in the scene remain unresolved.
- Jokes connecting Marad’s name to marids should not be treated as campaign lore.
Loot and Captives
Section titled “Loot and Captives”- A black glove is mentioned as unidentified loot.
- It was reportedly found near a place heard like house barn.
- It was found alongside cursed adult novelty items.
- The spell/item reference is Flesh to StoneLevel 6 · Transmutation1 action · 60 ft. · 1 minuteV, S, M (a pinch of lime, water, and earth)You attempt to turn one creature that you can see within range into stone. If the target's body is made of flesh, the creature must make a Constitution saving throw. On a failed save, it is restrained as its flesh begins to harden. On a successful save, the creature isn't affected. A creature restrained by this spell must make another Constitution saving throw at the end of each of its turns. If it successfully saves against this spell three times, the spell ends. If it fails its saves three times, it is turned to stone and subjected to the petrified condition for the duration. The successes and failures don't need to be consecutive; keep track of both until the target collects three of a kind. If the creature is physically broken while petrified, it suffers from similar deformities if it reverts to its original state. If you maintain your concentration on this spell for the entire possible duration, the creature is turned to stone until the effect is removed., not Stone to Flesh.
- The black glove may or may not connect to an earlier transportation-gloves hook.
- Two of someone’s people are already being placed into an art piece.
- The art piece appears painful.
- They are alive.
- Someone says there is about an hour for them.
- The exact danger and whether the hour is literal remain unresolved.
Outside Coordination and Ballroom Cover
Section titled “Outside Coordination and Ballroom Cover”John and Outside Allies
Section titled “John and Outside Allies”- Lime contacts John Malthrek mentally.
- John asks where Rebecca is.
- Lime says Rebecca is with him and they are having tea.
- John reports the outside group is coordinating.
- They expect to teleport soon after dealing with Count Ranlis.
- Outside allies have captured roughly seventy sleeping captives.
- Hicklanders from that direction will handle captives.
- They have taken enemy armor and received magical arms and armor.
- Agnes, Mondrian, and Alden are named as Hicklander leaders or key contacts.
- Local Hicklanders are excited and confident.
- Luana is doing well and has been useful to the outside operation.
- Miya may connect from the outskirts if needed.
- She is not expected to fully enter Castle Malthrek yet.
- Lime says the festivities begin in about half an hour.
Infected Changeling, Trajan, and Hag Boundary
Section titled “Infected Changeling, Trajan, and Hag Boundary”- John reports the outside group found an infected changeling.
- The group wants the changeling to meet Trajan.
- Lime hesitates, then agrees once Trajan is named.
- Lime tells John to have Luana send a SendingLevel 3 · Evocation1 action · Unlimited · 1 roundV, S, M (a short piece of fine copper wire)You send a short message of twenty-five words or less to a creature with which you are familiar. The creature hears the message in its mind, recognizes you as the sender if it knows you, and can answer in a like manner immediately. The spell enables creatures with Intelligence scores of at least 1 to understand the meaning of your message. You can send the message across any distance and even to other planes of existence, but if the target is on a different plane than you, there is a 5 chance that the message doesn't arrive. to Trajan before heading to the castle.
- The group crossed a hag boundary on that side of the Maltreks.
- The territory hijacks the road: travelers passing through it are magically drawn within its bounds.
- This is the road-bound glamour territory encountered by Miya, Boyle, Henson, and Mandra.
- A related outside-force hook mentions souls someone wants returned to their Mother.
- This may be hag or Baba Yaga-adjacent but is not settled.
- Tiphanie should be contacted if possible.
- An orb affected something heard as lair, life, air, or layer.
- The outside group handled the issue by brute force.
- The Great Erected One is causing havoc again.
- The submarine is acknowledged but deferred.
Emily, Henson, and Captives
Section titled “Emily, Henson, and Captives”- John asks how Emily’s mother and father are doing.
- Emily says she has spoken with them but does not intend to use them.
- They are expected to remain asleep with the other captives.
- Emily gives a political reason tied to Mark.
- A phrase about Mark transcending remains unresolved.
- Emily/Sister Rachel’s cover has escalated.
- She has had people remove clothing.
- She has had people drink Herb of the Harem.
- The performance supports her high-Reformist harem persona.
- Henson continues coordinating with the party and leaves to begin his part of the plan.
- Henson is warned not to eat or drink anything.
- He should take antitoxin if necessary.
- Antitoxins and healing potions are available from a shelf or provision area.
- Henson will reconnect when conditions change or when more Hicklanders arrive.
Dunweather and Bearers
Section titled “Dunweather and Bearers”- Emily wants everyone brought to the ballroom.
- This includes the ranking officer and Father Karam Dunweather.
- She calls for Dunweather to be summoned rather than going herself.
- A deferential Reformist servant or attendant leaves to notify him.
- Emily seems positioned to open the festivities, or at least claims that role.
- She asks that the candle bearer report to her when he returns.
- The candle bearer is away on business tied to Reformist interests in the south.
- He is expected back before the festivities.
- Crispin Mallow is the correct target, but he is not currently at Castle Malthrek.
- He has gone south on business tied to Reformist interests and is expected back before the festivities.
- Nearby candle-bearer wording may refer to him, but his formal role remains unclear.
- Lady Maribel Veyne is reported missing.
- Emily says she knows where Veyne is.
- Emily says she gave Veyne a job.
- The implications remain unresolved.
Public Cover Escalation
Section titled “Public Cover Escalation”- Emily/Sister Rachel maintains a dominant, sexualized high-Reformist persona in public.
- Father Dunweather or another male Reformist authority figure accommodates her orders while redirecting attention to other business.
- A compressed sequence includes:
- Attendants ordered to stay.
- Public taunting.
- Public sexual escalation.
- A woman with blank eyes producing a black box.
- A hard gap in the action.
- After the gap:
- A chair is turned around.
- A male figure jumps onto or near it.
- Father Dunweather becomes involved.
- It is unclear whether someone imitates, transforms into, or is revealed as Father Dunweather.
- Dunweather questions a woman’s garb and orders her to remove it.
- When she refuses, her robe or outer garment falls away or is magically removed.
- She remains in some kind of harness.
- Dunweather says that is the problem, Sister, and says he is looking for her.
- The referent of her is unresolved.
- Lime is horrified by the public intimacy and watches wide-eyed.
Northern Visitor
Section titled “Northern Visitor”- A small, buff, bald northern man enters and bows to Sister Rachel.
- His name or title is unresolved.
- He has heard the display will be in the ballroom.
- He rejects or jokes around being called a dwarf.
- He identifies as a proud man of the North from the northern mountains.
- He describes northern Malthrek lands as:
- Rocky.
- Austere.
- Rich in mines, minerals, gold, and gems.
- The mines may produce a resource useful to Reformist goals or power-drawing.
- The substance remains unidentified.
- Rumors of squatters in the mines are mentioned.
- Drow, crawlers, and fomorians come up as possible threats or party speculation.
- The visitor does not seem to recognize them clearly.
Northern Mine Operation
Section titled “Northern Mine Operation”- A Reformist-aligned northern operation is fighting people they call dark elves.
- The people described likely include drow, but exact identity remains provisional.
- The drow or dark elves occupy a flourishing underground society.
- Mines, ruins, tunnels, or similar terrain are involved.
- They know the area well and ambush Reformist forces effectively.
- The northern forces have captured one male prisoner.
- Captives often kill themselves rather than be taken.
- The prisoner is being processed and is expected to be sent to the bishop.
- Emily questions the visitor about the captive, clerics, and northern operation while staying in cover.
- She criticizes the northern strategy.
- She tells them not to send Reformist men or recruits deeper into the mines.
- She recommends offering high bounties and sending expendable adventurers to explore and map the area.
- She argues that drow are major slavers and that drow society is dominated by women.
- Reformist men sent in could be enslaved or dominated.
- After an Intelligence check, the phrase about minds illuminating the place is interpreted as parasite-linked people sending back information from inside the mines.
Ballroom Sleep and Orellian’s Bargain
Section titled “Ballroom Sleep and Orellian’s Bargain”Ballroom Sleep Effect
Section titled “Ballroom Sleep Effect”- The surrounding crowd is affected by small doses of Herb of the Harem.
- The crowd is not yet affected by the orbs at first.
- Food previously given to revelers contains valerian root and sedating agents.
- The sleep effect begins taking hold across the ballroom.
- Most people fall asleep.
- Father Karam Dunweather falls asleep.
- Emily, Mark, and Oren Bell remain awake.
- Do not overcorrect the sedative to Essence of Dream unless later context confirms it.
Mark and the Orb
Section titled “Mark and the Orb”- The affected male partner remains intensely influenced.
- He becomes rougher or more physically forceful.
- At one point he shakes or falls prone.
- Emily checks on Mark and keeps him with her.
- Mark regains enough self-control to think about the mission.
- He is still affected and struggling not to shift into dog form.
- Emily and Mark briefly discuss dog-form boundaries.
- Mark hesitates, suggests maybe later, and tries to control the shifting better.
- Lime moves closer during the ballroom escalation.
- She later asks whether she can leave and is dismissed with another person.
- A placed orb is apparently where requested.
- Someone says it only needs to be activated.
- It may relate to attraction or desire effects, but mechanics are not established.
Lime and Justin Away from the Ballroom
Section titled “Lime and Justin Away from the Ballroom”- Lime goes to Justin Pasteur, who has been serving nobles who are still eating.
- Justin uses monk abilities to avoid being manhandled by affected nobles.
- Justin also appears affected and turns away while holding Lime’s hand.
- Lime and Justin look for somewhere to go.
- Possible places include nearby walls, hedges, gardens, the church, side buildings, supply buildings, and the armory.
- The nearby armory is closed because the castle is in mourning.
- No weapons or armor are being forged.
- Lime wants to deal with something at or near the armory.
- Keep this objective as wards, not orbs.
- It is unclear whether Lime and Justin reach the armory before being distracted.
Shapeshifter Hook
Section titled “Shapeshifter Hook”- Someone appears to reveal or expose their true form during the public ballroom chaos.
- Table speculation suggests changeling or face-stealer.
- This remains tentative.
- The revealed person appears affected by magical aphrodisiac effects.
- They ask to be carried.
- They say it hurts.
- They are repositioned or adjusted.
- Their revealed form is unsettling, possibly spooky or slimy inside.
- Exact identity and condition remain unresolved.
Reformist Figure Inventory
Section titled “Reformist Figure Inventory”- The group assesses senior Reformist figures present or accounted for.
- Present:
- Oren Bell, Bearer of Joy.
- Sir Bertram Ashwick, Bearer of Pain.
- Father Karam Dunweather’s forces.
- Expected or nearby:
- Sir Aldric Torward.
- Already dealt with:
- Dame Elspeth Fenwick.
- Father Karam Dunweather, captured during the ballroom orgy.
- Missing or possibly being dealt with:
- Lady Maribel Veyne, Bearer of the Cup or Cupbearer.
- Discussed but uncertain:
- Lady Oriana Greymark, Bearer of Fears.
- Tamsin Reed, likely Bearer of Sadness.
- Crispin Mallow, likely Bearer of the Candle, seems to know something about Torward’s location or
orders.
- His exact role remains unclear.
Orellian and the Tableau
Section titled “Orellian and the Tableau”- Oren Bell creates a living tableau.
- He incorporates some revelers into the display.
- Several people are placed on the floor, overwhelmed, and frozen solid.
- Oren reshapes at least one person into an elf-like honored figure.
- Pointed ears are made from carved stone.
- Flowing hair is added.
- The tableau shows fallen human bodies being trodden on or struck down by larger elf-like figures.
- A young elven boy figure is also frozen in the scene.
- This figure appears made by Oren rather than transformed from someone present.
- The boy looks toward two fallen humans with glassy eyes.
- Elven bows or Elven Boons remains unresolved.
Rachel’s Argument
Section titled “Rachel’s Argument”- Emily asks whether Oren is ready to make a deal.
- Oren says he is not one of those people, though he may wish to be.
- He knows someone who is.
- He reacts to what Emily carries.
- Her offer or identity seems unsurprising to him.
- He questions whether Emily is truly one of these people.
- Oren then addresses Rachel and says he is willing to make a deal with the Shadar-kai.
- Rachel rejects the idea that attachment brings only grief.
- She says someone taught her what deep pain is like.
- She reframes Reformist doctrine.
- Rachel argues:
- Pleasure, happiness, and joy can bring pain because they create something meaningful to lose.
- There are things beyond passion, pain, and pleasure.
- The woman who sacrificed herself for the boy had already lived in the important sense.
- The sacrifice should be made worthwhile.
Shadowfell and Void
Section titled “Shadowfell and Void”- The debate escalates toward a world-ending threat.
- A key claim suggests that if the Shadowfell consumes the place, it becomes stronger.
- This remains important but unresolved.
- The speaker claims long experience.
- Living here for a thousand years.
- Watching people come and go.
- Trying to form meaningful connections.
- Seeing love and joy collapse into loss.
- Local elves are described as extending themselves meaninglessly in a kind of limbo.
- The opposing argument says ending everything does not end pain or existence generally.
- It only ends the one who dies.
- The discussion invokes something akin to an Orb of Annihilation.
- The intended effect likely involves void, annihilation, or nothingness.
- Someone asks what the other intends to do with that boy.
- The boy may be a werewolf.
- His remaining lifespan is uncertain.
Elven History, Veil, and Dream Rescue
Section titled “Elven History, Veil, and Dream Rescue”Blood-Sealed Bargain
Section titled “Blood-Sealed Bargain”- Emily/Rachel makes a blood-sealed bargain with Oren Bell, whose original identity is Orellian of the Highguard.
- The bargain appears to give the party one last attempt to defeat the Reformists and help him and the other trapped elves return home.
- Orellian refuses to provide direct Reformist intelligence.
- He does say the Malthrek Reformists are working with strange hags trying to raise their own Baba Yaga.
- If the party succeeds, he may destroy the box, possibly at cost to himself.
- If they fail, he may open it or keep control of it.
- The box’s nature and whether opening it releases a void threat remain unresolved.
Aika and the Box
Section titled “Aika and the Box”- Rachel or another speaker argues the box may be the only way to help Aika.
- This is likely Aika Miura unless later evidence says otherwise.
- Aika is framed as a source or sign of hope for fey creatures in the Feywild and possibly on Thera.
- Aika may be something more.
- The connection between Aika, the box, Orellian, and the possible annihilation threat remains a major hook.
Early Elven History
Section titled “Early Elven History”- Orellian says he was among the first generation of elves born here.
- They were proud, long-lived, and longing for home.
- The old elf-human war began abruptly amid existing tensions.
- Neither side fully understood the consequences.
- Humans underestimated elven longevity, birthrate, expansion, and land hunger.
- Elves may have failed to anticipate the Elven Boons transferring to humans.
- Orellian says the Emerald Shield, or the one they held, shattered.
- One of the elves’ own number apparently began the conflict.
- They were judged unworthy.
- The Ruby was later given to the Malthreks.
- Whether the key phrase is brought the Ruby or held the Ruby remains unresolved.
Sanctuaries and Realm Bridge
Section titled “Sanctuaries and Realm Bridge”- Four old elven sanctuaries are described.
- One was mostly Wood Elf.
- The Thralmals are included.
- A third may have been the woods between the Travertines and the upper Malter Valley.
- The only sanctuary surviving today is said to be in Thrantorbury.
- A mention of Hama leaves unclear whether Hama is another surviving sanctuary or related place.
- The Realm Bridge and Rainbow Bridge are treated as names for the same phenomenon.
- It opens roughly every 200 years.
- It appears as aurorae or Northern Lights.
- Someone still cannot or is not allowed to go.
- Someone can no longer teleport back to Apgar.
- The cause may be planar law, the Realm Bridge, local conditions, or personal restriction.
Planar and Celestial Lore
Section titled “Planar and Celestial Lore”- A powerful him guards places and may have closed portals, paths, or ways.
- The reason is unknown.
- Celestials are described as bearing a heavy burden tied to guarding or closing those ways.
- Orellian notes that Celestials being involved has not ended the trapped condition.
- The mechanism may not be what Celestia or the celestials intended.
- The same trapped-force may be preventing infected people from fully transforming into mind
flayers.
- Whether this is the Seneran Veil, Realm Bridge restriction, celestial design, or something else is unresolved.
Hags and Feywild
Section titled “Hags and Feywild”- Emily/Rachel references someone with the party who is as old as Orellian and was in the conflict
here.
- The conflict is not the Draco-Giant War.
- Orellian identifies that figure as a hag.
- She is not an elf.
- She is not one of the Hags of Hama.
- The hag seems tied to Baba Yaga-aligned hags from the Feywild.
- Mertendro remains uncertain.
- A speaker reacts with disillusionment that supposedly unchanging lands are changing.
- Every archfey seems to have made some kind of mess.
Deathengel and Outside Forces
Section titled “Deathengel and Outside Forces”- Orellian has heard from Minfilia Diaz that the party met the Deathengel.
- Emily confirms it.
- Emily says more forces are coming.
- They include elves and Eladrin.
- Celestials are also expected or involved.
- Orellian suggests Emily may already have significant forces arrayed against him or the trapped
elves.
- Emily frames the bargain as his last attempt.
Lime Enters the Ballroom
Section titled “Lime Enters the Ballroom”- After waiting for a signal that never comes, Lime enters dressed.
- She finds everyone on the floor asleep, frozen, or otherwise down.
- She notices or carries a very interesting staff.
- The item remains unidentified.
- Someone recognizes Lime as the fey-touched girl who recently served tea.
- Emily tells Lime she made a deal with him but is bound from explaining the full bargain.
- Lime challenges the deal’s trustworthiness.
- Emily frames it as helping Orellian and his people, similar to what Angel is trying to do.
- Orellian says the sleeping/frozen targets were chosen deliberately as especially base Reformists who had succumbed to doglike behavior.
- Lime realizes she may not need to fight the ballroom group and can save a planned Guards and WardsLevel 6 · Abjuration10 minute · Touch · 24 hourV, S, MYou create a ward that protects up to 2,500 square feet of floor space (an area 50 feet square, or one hundred 5-foot squares or twenty-five 10-foot squares). The warded area can be up to 20 feet tall, and shaped as you desire. You can ward several stories of a stronghold by dividing the area among them, as long as you can walk into each contiguous area while you are casting the spell. When you cast this spell, you can specify individuals that are unaffected by any or all of the effects that you choose. You can also specify a password that, when spoken aloud, makes the speaker immune to these effects. Guards and wards creates the following effects within the warded area. Fog fills all the warded corridors, making them Vision and Light. In addition, at each intersection or branching passage offering a choice of direction, there is a 50 chance that a creature other than you will believe it is going in the opposite direction from the one it chooses. All doors in the warded area are magically locked, as if sealed by an arcane lock spell. In addition, you can cover up to ten doors with an illusion (equivalent to the illusory object function of the minor illusion spell) to make them app….
- Orellian apologizes to Lime for calling her a runt.
- He says something unclear about her being in this world’s Seldarine.
Henson and Assault Signal
Section titled “Henson and Assault Signal”- Orellian produces a small doll.
- Henson grows out of it.
- Someone warns Emily not to let Kelthyr know Henson had been a doll.
- Orellian binds the downed Reformists with branches and trees.
- Lime does not need to spend her own strength.
- Lime contacts Kelthyr.
- She reports Emily made a deal with the Orellian elf.
- The ballroom group is down.
- Orellian has already bound them.
- Kelthyr is frustrated because the allies spent a full day preparing for the confrontation.
- Lime tells Kelthyr to come upstairs.
- Outside forces should begin moving in.
- Reformists remain outside.
Thrantorbury Loop
Section titled “Thrantorbury Loop”- Lime asks where Minfilia is and whether it relates to the current situation.
- Minfilia is in Thrantorbury with an abjurer, outside the school, waiting them out.
- Orellian explains that Minfilia, Tiphanie, and others are caught in a repeating time loop created
or discovered by the abjurer.
- The abjurer may also have trapped himself and the university in the loop.
- The loop repeats the same day.
- If those inside fail before reset, they forget and start over.
- Orellian says they need John because a SendingLevel 3 · Evocation1 action · Unlimited · 1 roundV, S, M (a short piece of fine copper wire)You send a short message of twenty-five words or less to a creature with which you are familiar. The creature hears the message in its mind, recognizes you as the sender if it knows you, and can answer in a like manner immediately. The spell enables creatures with Intelligence scores of at least 1 to understand the meaning of your message. You can send the message across any distance and even to other planes of existence, but if the target is on a different plane than you, there is a 5 chance that the message doesn't arrive. connection may pierce through anything.
- The intended message is for John to tell Tiphanie that the abjurer has a secret time-loop mechanism.
Luana Manifestations and Waiting Pocket
Section titled “Luana Manifestations and Waiting Pocket”Waiting Pocket
Section titled “Waiting Pocket”- Usable scenes stay in a downtime pocket near Castle Malthrek while the ballroom operation continues elsewhere.
- The group appears to wait for allies or their people to arrive.
- Waiting turns into quiet games and side scenes rather than advancing the main operation.
John and Rebecca
Section titled “John and Rebecca”- John tries to keep his composure while physically restless.
- He teaches Rebecca Go Fish without gambling or betting.
- Rebecca is present and has a teddy bear.
- These chunks do not by themselves prove whether the bear is Byzantine.
- The group shifts from cards into hide-and-seek.
- Jokes involve obvious hiding places, spoken hints, and whether discussing a hiding place ruins it.
Luana and Kelthyr
Section titled “Luana and Kelthyr”- Luana and Kelthyr Kulok become the clearest focus of the hide-and-seek scene near or inside a tent or dream-space area.
- Luana gives playful hints.
- The seeker can follow her voice.
- Kelthyr counts and searches.
- He appears to play along by checking absurd places despite having some idea where Luana is.
- Luana uses her off-shoulder dress as a decoy under or near tables or boxes.
- She hides elsewhere.
- She is eventually found flushed near or behind boxes.
- The Love Beat is active or vibrating during the reveal.
- Luana denies doing anything.
- She retrieves or asks for her dress.
- She says she is not going to run around undressed again.
John, Rebecca, and Side Scenes
Section titled “John, Rebecca, and Side Scenes”- John and Rebecca remain nearby during at least part of the hiding game.
- John briefly freezes when Luana’s decoy trick becomes awkward, then becomes restless again.
- A separate private adult side scene may be happening nearby while others wait or play.
- Emily is said to be up there and possibly occupied.
- Keep exact participants and blocking provisional.
Childlike Luana Projection
Section titled “Childlike Luana Projection”- While John rests, Luana’s astral or dreamlike projection appears near or above Luana.
- It takes the form of a young child version of herself with very long hair.
- The projection is playful and curious.
- It interacts with John’s dolls and nearby small objects.
- Boyle notices the projection.
- John covers himself with a blanket and lets her play as long as she is gentle.
- The projection plays hide-and-seek, counts incorrectly, hides or moves dolls, and may hide in or near the old man’s tent.
Old Man’s Tent
Section titled “Old Man’s Tent”- The old man’s tent is separate from the tiny hut.
- Someone asks whether the old man is inside the Tiny Hut.
- The answer is no or uncertain.
- Kelthyr is concerned because people inside the Tiny Hut are insulated or protected.
- The old man’s tent is outside that protection.
- The projection entering or appearing near the old man’s tent remains an unresolved hook.
Kelthyr Playing Along
Section titled “Kelthyr Playing Along”- Kelthyr engages the childlike projection to keep her occupied.
- They discuss:
- Hide-and-seek.
- Cards.
- Rock-paper-scissors.
- Prizes.
- Kelthyr tries to stand cards up.
- The ground is uneven and they fall.
- The projection does not understand card suits well.
- Repeated spade lines are treated as a simple joke under transcript looping.
Prizes and Belongings
Section titled “Prizes and Belongings”- Kelthyr offers one of his small handmade stitched attempts as a possible prize.
- Its exact form is unclear.
- The projection searches through Luana’s belongings instead.
- She identifies or takes the elf doll Kelthyr gave Luana.
- She treats it as connected to herself.
- She offers Kelthyr a cute card or sheet with shaped, strawberry-scented stickers.
- She also finds:
- A possibly dangerous oil.
- A grappling hook.
- Frilly silk cloth or clothing.
- Kelthyr discourages dangerous or inappropriate options.
Justin and the Manifestation
Section titled “Justin and the Manifestation”- Justin remains with a young Luana-like dream or astral manifestation while Luana’s sleeping
full-sized body is nearby.
- The body and manifestation are explicitly distinct.
- The manifestation is physically interactive.
- Justin can hand her objects, play with her, tickle or hold her, and kiss her cheek.
- Her scent and tactile presence seem real.
- She sometimes treats sleeping Luana as separate, even calling her a doll.
- Later she says she and Luana are the same person.
- The manifestation does not always remember dreams.
- Sometimes dream events remain with her and sometimes they do not.
- Something eventually draws her inward.
- She appears to follow a tether or internal pull back toward Luana’s sleeping body.
Sword Hook
Section titled “Sword Hook”- The manifestation produces or manifests a sword.
- At times it is in her hand.
- At other times it seems connected to her body or dream-self.
- Justin reacts to the sword as dangerous.
- She compares her sword with Justin’s stick, likely his short sword or dagger-like weapon.
- Justin says his weapon does not make people sleep.
- Her sword is very large, possibly larger than Justin’s head.
- The sword’s nature remains unresolved.
- It may be literal, dream-symbolic, magically generated, personified table language, or transcript distortion.
Allied Assault and Castle Cleanup
Section titled “Allied Assault and Castle Cleanup”Rebecca, Luana, and Byzantine
Section titled “Rebecca, Luana, and Byzantine”- Luana tells Rebecca she is here and Benoit Marconne is nearby.
- Rebecca says she is not looking for Benoit.
- She wants Luana when Luana is done.
- Rebecca gets ready to leave with Byzantine present as her teddy bear or magic-linked object.
- Rebecca wants to see what the others are doing.
- She is unsure whether Emily, Brian McFarland, and the rest are ready.
- Luana remembers that Byzantine ate many cookies the previous night.
- Byzantine is heavy.
- Someone jokes Byzantine should eat all the cookies.
- Luana remembers or produces a piece of candy and gives it over.
Hickic / Early Hick
Section titled “Hickic / Early Hick”- Rebecca says or repeats a Hicklander or Hickic phrase.
- This surprises the others.
- Kelthyr identifies it as Hickic, specifically Early Hick as far as he can tell.
- He says it fits Early Hick phonotactics and syntax.
- Rebecca is confused that the others do not know it.
- Someone considers Comprehend LanguagesLevel 1 · Divination1 action · Self · 1 hourV, S, M (a pinch of soot and salt)For the duration, you understand the literal meaning of any spoken language that you hear. You also understand any written language that you see, but you must be touching the surface on which the words are written. It takes about 1 minute to read one page of text. This spell doesn't decode secret messages in a text or a glyph, such as an arcane sigil, that isn't part of a written language..
- It is rejected as cheating because they are trying to learn the language.
- Forms discussed include:
- ma-brast’er.
- ka-brast’er.
- ma-.
- brast’er.
- brast.
- ka-brast’er is glossed roughly as making stronger or using strength.
- ma- is described as plural.
- ma-brast’er becomes awkwardly interpretable as making many strengths.
- Without -’er, brast means arm.
- ma-brast sounds like doing with many arms.
- Exact phrase, grammar, and idiom remain unresolved.
Assault Plan
Section titled “Assault Plan”- Allied forces outside the city are ready to move once orders are given.
- A caster ally will use Guards and WardsLevel 6 · Abjuration10 minute · Touch · 24 hourV, S, MYou create a ward that protects up to 2,500 square feet of floor space (an area 50 feet square, or one hundred 5-foot squares or twenty-five 10-foot squares). The warded area can be up to 20 feet tall, and shaped as you desire. You can ward several stories of a stronghold by dividing the area among them, as long as you can walk into each contiguous area while you are casting the spell. When you cast this spell, you can specify individuals that are unaffected by any or all of the effects that you choose. You can also specify a password that, when spoken aloud, makes the speaker immune to these effects. Guards and wards creates the following effects within the warded area. Fog fills all the warded corridors, making them Vision and Light. In addition, at each intersection or branching passage offering a choice of direction, there is a 50 chance that a creature other than you will believe it is going in the opposite direction from the one it chooses. All doors in the warded area are magically locked, as if sealed by an arcane lock spell. In addition, you can cover up to ten doors with an illusion (equivalent to the illusory object function of the minor illusion spell) to make them app… during the assault to hinder enemies inside the castle.
- The tactical sequence remains muddy.
- The ground floor or ground team seems to act first.
- One group heads upstairs first.
- Another waits for a signal before moving upstairs.
- The speakers expect to fight personally.
- Someone reminds the queen figure that her role is command and coordination from the back line.
- The outside group will wait for a call or signal from inside.
- The commander reserves authority to order the attack if conditions change.
- John is asked to try contacting Lime again.
Boyle, Miya, and Henson
Section titled “Boyle, Miya, and Henson”- A runner reports Boyle Eastonton and Dorothy “Miya” Campbell nearby.
- Miya and Henson Eastonton, with Henson in stone golem form, are expected to reinforce any overwhelmed flank.
- Allies intend to push toward the gates while rallying around Boyle, Miya, and Henson.
- A Great Erected One line may relate to blocking escape or reinforcing flanks.
- The exact subject and action remain unclear.
Allied Provisioning
Section titled “Allied Provisioning”- The allied force distributes greater healing potions as standard provisions.
- The speaker believes there are enough for everyone.
- Luana notes additional resources and provisions are available.
- Exact quantities and distribution remain unclear.
- The group checks who lacks armor or magical armor.
- Agnes and Alden’s groups have already armed themselves.
- Most spellcasters decline armor.
- They are not trained to cast in it.
- They worry it will interfere with somatic components.
- Armor not needed by spellcasters may be reassigned.
- Rebecca can help by casting Mage ArmorLevel 1 · Abjuration1 action · Touch · 8 hourV, S, M (a piece of cured leather)You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action..
- Byzantine reacts protectively.
Soldiers and Surrender
Section titled “Soldiers and Surrender”- Castle soldiers will be given a chance to surrender once allies reach the gates.
- Surrendering soldiers will be disarmed and held captive.
- The allies know some castle soldiers are not Reformists.
- If soldiers fight, allies will fight back.
- They aim to wound when possible.
- If deaths happen, resurrection or later questioning may be considered after the battle.
- The speakers acknowledge they cannot judge every individual’s guilt or condition in the middle of battle.
Changelings and Piercings
Section titled “Changelings and Piercings”- Allies believe they have help inside the castle.
- This is likely briefed servants or local contacts.
- There is concern the operation may already be compromised.
- They cannot assume the worst without acting.
- Flank and rear watchers will be assigned.
- Luana warns that changelings are upstairs.
- The group discusses whether changelings or enemy agents will have piercings.
- Magic-capable battle groups receive one ward and one captured enhancer orb.
- These can warn of spellcasting or similar magical threats.
- Cursed piercings are detectable by casters or trained users.
- They feel overwhelmingly wrong, rotting, and sickening.
- Anyone sensing that wrongness without visually identifying the threat should treat the person as an enemy agent.
- The plan is to subdue such targets regardless of outward appearance.
- Groups without casters will be trained using captured piercing samples.
Castle Cleanup
Section titled “Castle Cleanup”- Allies are already securing Castle Malthrek.
- Miya and Boyle have handled remaining outside helpers or Reformists and are coming in.
- Boyle enters pulling a rope tied to several unconscious captives.
- Henson the Golem pulls another group of unconscious captives.
- Captives include:
- Outside-deployed Reformist guards.
- People sneaking around while pretending to be Hicklanders.
- The impostors know only slogan-level Hicklander cover lines like Hickland for Hicks.
- This suggests bad cover, coercion, or rehearsal.
- Someone asks whether Guards and WardsLevel 6 · Abjuration10 minute · Touch · 24 hourV, S, MYou create a ward that protects up to 2,500 square feet of floor space (an area 50 feet square, or one hundred 5-foot squares or twenty-five 10-foot squares). The warded area can be up to 20 feet tall, and shaped as you desire. You can ward several stories of a stronghold by dividing the area among them, as long as you can walk into each contiguous area while you are casting the spell. When you cast this spell, you can specify individuals that are unaffected by any or all of the effects that you choose. You can also specify a password that, when spoken aloud, makes the speaker immune to these effects. Guards and wards creates the following effects within the warded area. Fog fills all the warded corridors, making them Vision and Light. In addition, at each intersection or branching passage offering a choice of direction, there is a 50 chance that a creature other than you will believe it is going in the opposite direction from the one it chooses. All doors in the warded area are magically locked, as if sealed by an arcane lock spell. In addition, you can cover up to ten doors with an illusion (equivalent to the illusory object function of the minor illusion spell) to make them app… was cast.
- Apparently it was not.
- Lime or another speaker asks whether they are still not done and whether Father Dunweather is still ahead.
Mark, Malthreks, and Political Aftermath
Section titled “Mark, Malthreks, and Political Aftermath”Ballroom Wake-Up
Section titled “Ballroom Wake-Up”- Lime wakes Mark Malthrek by putting coffee in his mouth.
- She adds sugar after being reminded.
- Lime is upset that Mark frightened her, especially after the fake Mark body outside.
- Mark likely fell asleep because he ate too much valerian-laced ballroom food despite werewolf
resistance.
- Lime had apparently warned him not to eat it.
- Kelthyr Kulok and Luana Victorique Dubreuil are expected nearby or arrive soon after.
Parasites and Captives
Section titled “Parasites and Captives”- Someone argues that dead parasites do not necessarily mean dead hosts.
- The exact logic is messy.
- Parasite-hosted people are dismissed as idiots, apparently including more than only those fed the fruit.
- The archlich is raised as a counterexample.
- The reply suggests he probably does not personally have a parasite.
- The archlich is still framed as being behind all this, likely in the Sovereign Rothschild context.
- Someone says the archlich could walk through the huge orb at Bastion.
- Minfilia Diaz is eager or aching to see him.
- The group wants captives rounded up and stripped of:
- Armor.
- Magical items.
- Piercings.
- Piercing removal remains important because cursed piercings may identify or empower enemy agents.
Duke Ellington
Section titled “Duke Ellington”- Duke Ellington does not want to forget.
- His parasite is reportedly trying to trick him into removing the Ring of Mind Shielding.
- The group does not want to force treatment.
- If they find a way to remove the parasite, they discuss preserving or transferring memories.
- The method may resemble something Emily and Kelthyr were doing.
- Exact mechanics remain unresolved.
- John can use or attune to the Ring of Mind Shielding for now.
Castle Handoff
Section titled “Castle Handoff”- The group frames Castle Malthrek as a handoff, not a takeover.
- Emily reassures the Malthreks that the castle is being returned to them.
- Mark may be stepping into rule of Castle Malthrek or the duchy if his father abdicates.
- Luke should eventually be involved.
- He still has other matters elsewhere.
- Reformist loose ends remain:
- A Crispin concern.
- Suspicious crates.
- At least one opened crate found empty.
- The empty crate seems tied to a suspected body-use plan.
- Intended targets and purpose remain unclear.
Mark, Emily, Gwyniviere, and Luana
Section titled “Mark, Emily, Gwyniviere, and Luana”- Mark intends to break off his proposal with Gwyniviere Rannek.
- Mark has already asked Emily to be his duchess.
- He presents it as a serious choice, not just a rash reaction.
- Everyone recognizes how fast events have moved.
- Miya questions whether Mark has real feelings for Luana.
- Mark says he might have, but no longer remembers those feelings.
- Mark’s parasite is dead.
- Whether lost memories can be restored remains unresolved.
- Mark says staying bound to Gwyniviere while thinking about Emily would be unfair to both women.
- Emily’s strange prior pregnancy and her desire for this pregnancy to work come up.
- Miya ties Emily’s longing for family to being orphaned young.
Family Meeting
Section titled “Family Meeting”- Emily wakes after a short elven rest while festivities continue.
- She is in Mark’s room.
- Scattered trinkets and decorations remind her of one of her brother’s rooms.
- Emily bathes, relaxes, and dresses in a Feywild-like outfit.
- Sleeveless top.
- Pants.
- Boots.
- Her prosthesis is visible but appears like a normal hand.
- Emily goes toward the Duke and Duchess’s rooms, does not find them there, and hears Mark speaking seriously from a study.
- Mark has apparently been explaining their mutual situation to senior Malthrek family members.
Pregnancy and Betrothal
Section titled “Pregnancy and Betrothal”- The family asks for Emily’s side and says they understand she may be carrying twins.
- Emily confirms she wants to keep the children.
- She says she did not plan the pregnancy.
- She explains her elven upbringing by saying elves would sooner leave young children in the forest to be found and raised by other elves than terminate them.
- The Malthreks reassure Emily that they do not accuse her of wrongdoing.
- Mark’s betrothal to Gwyniviere Rannek is conditional and not yet formal.
- Gwyniviere’s mother’s condition was that she would only bless the union if it was a love match.
- Mark apologizes.
- The response is that no apology is needed.
- Emily is told that although she is not a Seneran noble, she and her group have done great things for the Malthreks.
Malthrek Succession
Section titled “Malthrek Succession”- Mark says elves carry children differently.
- Humans usually carry for seven to nine months.
- Elves carry for five to six months.
- Emily and Mark expect children in roughly five to six months.
- Preparations need to begin immediately, including a wedding ceremony.
- After the wedding, the peerage will need to bless or formally recognize the new Duke and Duchess of the Malthreks.
- The priest has little role in abdication or coronation.
- Malthrek traditions predate or preserve older independence-era practices from breaking with the Kalassarians.
- Mark asks the senior Malthreks to stay by their side because he does not know much about ruling.
- Emily admits she does not know much about having a baby.
- A senior Malthrek mentions help from maids and wet nurses, especially if Emily is expecting twins.
Security and Reforms
Section titled “Security and Reforms”- No huge teleportation circle is known inside Castle Malthrek.
- Unexplored areas exist under or near Mt. Thibris.
- The mountain is visible from Castle Malthrek.
- It is connected to where Mark first teleported or where the party originally arrived.
- It is too far away to use for moving bodies.
- Emily still wants to cast Guards and WardsLevel 6 · Abjuration10 minute · Touch · 24 hourV, S, MYou create a ward that protects up to 2,500 square feet of floor space (an area 50 feet square, or one hundred 5-foot squares or twenty-five 10-foot squares). The warded area can be up to 20 feet tall, and shaped as you desire. You can ward several stories of a stronghold by dividing the area among them, as long as you can walk into each contiguous area while you are casting the spell. When you cast this spell, you can specify individuals that are unaffected by any or all of the effects that you choose. You can also specify a password that, when spoken aloud, makes the speaker immune to these effects. Guards and wards creates the following effects within the warded area. Fog fills all the warded corridors, making them Vision and Light. In addition, at each intersection or branching passage offering a choice of direction, there is a 50 chance that a creature other than you will believe it is going in the opposite direction from the one it chooses. All doors in the warded area are magically locked, as if sealed by an arcane lock spell. In addition, you can cover up to ten doors with an illusion (equivalent to the illusory object function of the minor illusion spell) to make them app….
- She expects it to control or monitor much of the warded interior.
- It may help detect Crispin Mallow if he snoops.
- Ranlis’s post is discussed as something the new Duke should address by early decree.
- The exact post or office remains unclear.
- Mark and others previously discussed something like a constitution while drinking.
- They plan to discuss reforms secretly so the peerage does not panic.
- A loose peerage hierarchy is recited:
- King above dukes and marquesses.
- Then counts, viscounts, barons, and knights.
- Luke is now a Viscount.
- Mark expects to outrank him as Duke.
Sapphire, Celestials, and Wider Travel
Section titled “Sapphire, Celestials, and Wider Travel”Sapphire / Artemis Arrives
Section titled “Sapphire / Artemis Arrives”- The party secures approval to use or inspect the submarine or vessel associated with Luana.
- La Camaraderie wants to examine it before next steps.
- A traveler is rushed toward a teleportation circle with bags already packed.
- Justin’s socks are used as a teleportation focus.
- Someone else grabs the socks too, preventing anyone from being left behind.
- The teleport lands them in Castle Malthrek’s huge ballroom/tableau area.
- Lime arrives holding Justin tightly.
- Sapphire arrives with Trajan as reinforcements and acts as though the party asked for them.
- She greets Lime.
- She congratulates Justin on becoming a father.
- She notices pregnancy signs around Lime and Emily.
Sapphire’s State
Section titled “Sapphire’s State”- Sapphire is unusually manic, socially disruptive, and fixated on drugs.
- This is odd for a celestial.
- The exact cause and mechanics remain unresolved.
- She claims to have sniffed the same white powder that washed up from the sea.
- She says she did not become undead.
- The party notes:
- The powders were destroyed.
- Leonidas is dead.
- Minfilia could make more but will not.
- Lime later uses Lesser RestorationLevel 2 · Abjuration1 action · Touch · InstantaneousV, SYou touch a creature and can end either one disease or one condition afflicting it. The condition can be blinded, deafened, paralyzed, or poisoned. on Sapphire.
- Sapphire becomes much more sober and solemn.
- She thanks Lime and eventually crashes.
- Sapphire says removing the substances could make her lose her powers.
- Others treat this as unhealthy or addictive rather than reliable magic.
Pregnancy, Scent, and Blood
Section titled “Pregnancy, Scent, and Blood”- Sapphire reacts to Lime and Emily being pregnant.
- She jokes or speculates about triplets.
- She asks who else is pregnant.
- She questions Emily’s ancestry by smell.
- Emily identifies as human.
- Sapphire first says she does not smell elf.
- Later she says she smells something elvish.
- Sapphire voluntarily offers celestial blood to help remove or heal the thing in someone’s father’s
head.
- The target is likely Duke Ellington Malthrek or another father figure tied to the parasite thread.
- The exact referent remains provisional.
- The party hesitates because Sapphire is substance-affected and prior use of unusual celestial blood had consequences.
Trajan, Luana, and Changelings
Section titled “Trajan, Luana, and Changelings”- Sapphire connects Trajan’s strong fey energy to the Feywild situation in Senera.
- It also connects to why Trajan’s mistress is present.
- Luana hugs Trajan and says she has made a new friend: Kelthyr Kulok.
- Kelthyr is described as an author or author-like figure.
- Luana or another speaker says other changelings are present, but they are Reformists.
- A speaker notes changelings are not supposed to be from this world.
- Another says it makes sense they had not encountered them before because the speaker has been in Senera.
Southern Front
Section titled “Southern Front”- Sapphire wants to meet Angel Rannek.
- She briefly misnames her as Angel Brannick before being corrected.
- Angel and others are down south or separately dispatched after the Travertines.
- One sock anchor appears to be Justin’s.
- Another may be Hellion Blanchimontt’s.
- Sapphire wants to teleport to Hellion, who is with Angel.
- Emily shuts this down because everyone is exhausted.
- Kelthyr or another speaker has tried contacting Rannek family members through the Rozenmaiden
sphere or network.
- Marquess Uther Rannek and Lance Rannek cannot be found or are not responding.
- Laudine Maidenfeld née Rannek appears to report that the situation is worsening.
- The party asks how they can help.
Hell’s Kitchen and Kelenor
Section titled “Hell’s Kitchen and Kelenor”- Hell’s Kitchen is tied to Sapphire’s adopted mother, heard as Kelenor.
- Spelling needs confirmation.
- Kelenor is described as a succubus or high vampire, distinct from Narnaya.
- Kelenor seems weary of old patterns and wants peace and quiet.
- Kelenor lives in the Autumn Court, in a dark red-forest area.
- Kelenor has four adopted daughters.
- Two are succubi.
- One is Sapphire.
- Sapphire’s ordinary life is tied to The Scarlet.
- Sapphire sometimes works as an adult companion in a nightlife context.
- She prefers hunting in the forest and providing food for the inn.
- She knows birds well and speaks several languages.
- Possible languages include a bird-folk language, Mapach, Sylvan, Orc, Elvish, Lunglinish, and Celestial.
- She is skilled with ranged weapons, especially a powerful longbow given by a patron.
- Sweet defeat to my enemies may be the bow’s name, command phrase, or motto.
Sapphire, Trajan, and Hedwig
Section titled “Sapphire, Trajan, and Hedwig”- Sapphire is traveling with Trajan.
- Spelling needs confirmation.
- Their travel uses Justin as a spawn point through Justin’s socks.
- This sounds like shorthand for teleport or tracking rather than settled mechanics.
- Hedwig warns Sapphire that helping may mean blood being taken from her.
- The party needs more celestial blood.
- Sapphire initially accepts the risk.
- Hedwig eventually allows her to participate somehow.
- Sapphire has been pestering Trajan for about two nights over changelings.
- Trajan is curious but cautious.
- He tends to listen to Hedwig.
- Sapphire clarifies that being another ward does not imply intimacy.
- She compares wards to siblings.
Travel Aims and Continents
Section titled “Travel Aims and Continents”- Someone says physical intimacy is not the goal.
- Genuine emotional connection matters more, using Karya as an example.
- Someone wants to travel to Betera after current commitments.
- Betera is described as a continent, not the whole world.
- Ralaka is another continent below or under Betera.
- Ekhoria is located there.
- Another continent includes countries such as Sarebia.
- Spellings for Betera, Ralaka, Ekhoria, and Sarebia remain provisional.
Sarebia / Sanery Reconnaissance
Section titled “Sarebia / Sanery Reconnaissance”- Trajan wants to go to Sarebia but has prior commitments.
- Sanery is described as heavily infested for a long time.
- It may be Senera drift or a separate place.
- Trajan was tasked with gathering information.
- Recon may use Somme Privatea’s family estates as a starting point.
- The plan is reconnaissance only, not direct action.
- People and resources are deployed elsewhere.
Bird Messenger Plan
Section titled “Bird Messenger Plan”- Sapphire or another speaker asks available birds to carry or gather information while traveling.
- This sounds like speaking to birds in their language, not magical summoning.
- Large albatrosses near or around The Scarlet respond.
- The birds are asked to gather or pass information about Somme Privatea’s family and the Reformists.
- They are told to report to Alvin Papillon, identified as a druid.
- The birds recognize Alvin as the young boy with the young plant as a daughter.
- Sunflower seeds are rejected as unsuitable payment for albatrosses.
- Fish or squid are preferred.
- The speaker promises squid and tells the birds to speak to Alvin for payment.
Somme and Submarine Hook
Section titled “Somme and Submarine Hook”- The group heads toward Somme.
- Spelling and full role remain uncertain.
- Rosie handles ship accounting, inventory, trade knowledge, and practical organization.
- Somme’s ability to manage La Camaraderie while away is largely attributed to Rosie.
- A report says Sapphire has summoned helpers to investigate further.
- The report references a ship and a submarine.
- Somme or another leader says they lack resources to continue operating in the unclear Sanery-related area.
- They were assessing whether Puritaya Mansion could serve as a base.
- Somme says they have something of interest there: the submarine they wanted.
- They suggest asking for the submarine in exchange for support already provided.
- The submarine is a prototype and may be obtainable.
- Other submarines may exist, especially wartime models.
- Real ones would be difficult to obtain from the Apgarian source.
Feast, Podron, and Shapeshifter Lore
Section titled “Feast, Podron, and Shapeshifter Lore”Post-Malthrek Feast
Section titled “Post-Malthrek Feast”- After the Castle Malthrek action, a servant or chef heard as Marjan has prepared food.
- Identity and spelling remain uncertain.
- Sapphire/Artemis is invited to eat.
- She follows quietly.
- Miya/Dorothy Marie Campbell holds her hand as they go downstairs.
- The kitchen crew and party head outside to a feast.
- Hicklanders and allies celebrate around tables and chairs formerly used by nobles.
- Servants and the crowd celebrate that they did it.
- They also worry the Duchess may be angry because they are eating everything.
- Food includes:
- Oysters.
- Cheese.
- Wine casks.
- Good wine.
- Bad wine.
- The crowd recognizes Mark Malthrek as the new Duke.
- They chant for punishment of the old order.
- Lime, Sapphire/Artemis, and Miya sit with Boyle Eastonton.
- The crowd repeatedly praises the Great Erected One.
Sapphire / Artemis at the Feast
Section titled “Sapphire / Artemis at the Feast”- Sapphire/Artemis is shy or subdued and has sky-blue hair.
- She seems to eat most foods but avoids chicken or bird meat.
- Her background suggests noble or elven-chef-style cuisine rather than long-boiled peasant food.
- She has a Bag of Holding containing several items.
- Cloak of Many FashionsCommonWhile wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties..
- Tankard of Sobriety.
- The Tankard of Sobriety removes alcohol effects.
- The table extends this to other forms of inebriation, such as being high.
- Sapphire also has Favored by the Gods, reinforcing her celestial nature.
- She watches Trajan and Podron.
- She later plays a low tune on a tiny bird-call flute.
Legally Bare Persona
Section titled “Legally Bare Persona”- Miya leans into her public Mia or Miya Campbell persona and promotes Legally Bare.
- Several Hicklanders produce Legally Bare magazines and ask for signatures or copies.
- Legally, Dorothy appears to refer to Miya’s legal identity or name, not Legally Bare.
- Luana is tied to Legally Bare through her Cinna Moan persona.
- No separate Cinna character is introduced.
Food Contamination
Section titled “Food Contamination”- Affected vegetables can be treated by brining.
- Strong salt brine is treated as the reliable parasite-removal method.
- Vinegar and drying are discussed.
- Brining is the sure option.
- Agnes discovered or learned this method.
- This connects to the broader Reformist parasite-contaminated food problem.
- Someone says Agnes can be introduced to the others.
- Someone also wants to meet the changeling.
- Soren is said to be with the others and wanted to fight alongside them.
- Identity and spelling remain uncertain.
Podron Introduction
Section titled “Podron Introduction”- Kelthyr brings Podron to meet a promised friend who may be able to help with his condition.
- Podron visibly wears a Ring of Mind Shielding.
- Podron’s current body is not his usual body.
- He says he took it while traveling here.
- He describes his current persona as a freedom fighter.
- Lime introduces herself as Luana Victorique Dubreuil’s friend.
Lime and the Moon Spirit
Section titled “Lime and the Moon Spirit”- Podron reacts physically to Lime.
- He feels a pinch or electric sensation.
- His hand turns somewhat blue.
- Lime is identified as holding or bearing the Spirit of the Moon.
- Podron becomes uncomfortable and hides behind someone, mirroring Luana’s hiding behavior.
- Context:
- Podron was discovered through MoonbeamLevel 2 · Evocation1 action · 120 ft. · 1 minuteV, S, M (several seeds of any moonseed plant and a piece of opalescent feldspar)A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder. When a creature enters the spell's area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw. It takes 2d10 radiant damage on a failed save, or half as much damage on a successful one. A shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can't assume a different form until it leaves the spell's light. On each of your turns after you cast this spell, you can use an action to move the beam up to 60 feet in any direction. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 2d10 for each slot level above 2nd..
- He was badly tortured afterward.
- He was held for days without food, badly hurt, in a cage facing the open ocean.
- Lime apologizes and says she cannot help what she is.
- She respects every aspect of nature.
- Lime gives Podron a large acorn or acorn seed to help him feel more comfortable with her nature.
- Podron accepts and thanks her.
- He does not understand its significance.
Graveyard Conversation
Section titled “Graveyard Conversation”- Trajan moves somewhere quieter, avoiding the crowded garden.
- The private conversation continues in the graveyard near Castle Malthrek.
- Sapphire/Artemis sits on a tombstone for Duke Vermilion Malthrek.
- The marker appears to include a death-bird-like figure with broken or cut wings.
- A nearby tomb has a stone angel above it.
- It is described as a recent Divine Masochist-style monument.
- Trajan reveals or acknowledges his true form.
- Exact staging remains unresolved.
Trajan and Podron
Section titled “Trajan and Podron”- Trajan says he has learned to be comfortable in his own skin.
- He keeps another form to make others comfortable and preserve what he has gained.
- Trajan identifies himself as a changeling.
- Podron distinguishes himself from Trajan:
- No mother changed him.
- Others call him a face stealer.
- He has no genitalia.
- He can shift among male, female, and in-between faces.
- Animal forms are difficult.
- His kind are closer to doppelgangers in some respects.
- Podron says his kind are limited by how many forms they can remember at once.
- He can currently hold four forms.
- Three is more than most he has known.
- Podron shifts into a self-crafted persona rather than his original form.
- He has lived long enough to make a person of his own.
- That person is him.
Jing Shen Jiang
Section titled “Jing Shen Jiang”- Trajan or another speaker compares Podron’s experience to changelings in Jing Shen Jiang.
- Spelling remains uncertain.
- Jing Shen Jiang is described as a Feydark community made by people who escaped captors, drow, Fey abusers, or other mistreatment.
- They fought, survived, built a home, and created something of their own.
- The place is lively and large.
- It has shops, stores, and the feel of a bustling city.
Podron’s Commune
Section titled “Podron’s Commune”- Podron says his own community is smaller, austere, isolated, and sanctuary-like.
- They avoid elves, especially high elves.
- Only a few create their own personas.
- Others use practical personas to acquire equipment, food, and necessities.
- Some faces are taken from the dead or forgotten.
- Members who stay within the commune do not mate with outsiders, per current wording.
- Podron says high elves hunted his people because they feared face stealers were being used by
humans.
- This is framed as what he was told.
- Table discussion notes humans are not the only ones capable of exploiting them.
- Elves in the Feywild have done similar things since ancient times.
Reformist Breeding Pits
Section titled “Reformist Breeding Pits”- Trajan or another speaker says he is trying to free his own kind.
- He says his people would not have been born as aberrations if not for slavery.
- Reformists are accused of stealing, buying, and kidnapping magically gifted humans.
- Captives were placed together in cramped pits.
- Reformists administered substances affecting arousal and fertility, then forced reproduction.
- The strongest offspring or captives were removed and forced to reproduce again.
- The weakest were used as monster feed or harvested.
- Wealthy noble patrons donate money for power and receive or benefit from harvested remains.
- Transformed children sometimes grow into aberration-linked forms.
- Verdines and Orcines are heard names for green-skinned, massive, muscular forms.
- Cornups is heard for scaled, tailed, horned destructive-magic forms.
- These spellings remain provisional.
- Transformations are rare.
- Some are roughly 1-in-10,000 to 1-in-100,000.
- Face-stealers are described as far rarer, roughly 1-in-1,000,000.
- Face-stealers are born without genitalia and cannot reproduce.
- Reformist programs keep expanding because of that.
- The pits have grown to regional scale.
- They are used to produce spies, assassins, and puppets.
Revivalists and Rescue
Section titled “Revivalists and Rescue”- The speaker cries while recounting his origin.
- Some victims were freed during an uprising.
- The speaker was recovered, raised, taught, and trained among people who became or joined the Revivalists.
- His master taught him how to survive.
- The master and others wanted to believe the Divine Masochist was real.
- They rejected Reformist atrocities.
- The Revivalists dispersed people around the world to investigate Reformist activity.
- They were badly outnumbered.
- They sometimes found allies, including Hedwig.
- The speaker hopes eventually to return to his homeland, heard as Corita, to free more people like him.
Oren’s Dream and the Giant of Inespell
Section titled “Oren’s Dream and the Giant of Inespell”Dream Contact
Section titled “Dream Contact”- While Oren sleeps, Luana and/or Justin perceive something dream-related.
- Elves usually do not sleep, making this a rare opportunity.
- A soothing female dream presence comforts Oren.
- The presence is associated with Mommy, Queen of Dreams, or Queen Duarend context.
- Oren recognizes the scene may be a dream.
- His tableau has become visible or real inside it.
- He describes the experience as an everlasting nightmare since he was out.
- He hears many voices from all directions.
- He asks whether the dream figure holds the domain of dreams.
- He asks whether she is different from the provisional Pumpkin King.
- She confirms she is different.
- Justin is present or introduced.
- Another figure is called the seer, explicitly not overseer.
Tableau Nightmare
Section titled “Tableau Nightmare”- The beautiful real-world tableau becomes grotesque in the dream.
- Blood-like water.
- Dead trees.
- Scattered human and elven remains.
- Background figures killing others.
- An iron giant or armored figure with mace and chains appears.
- At the center is an elven child in blood-like water with his parents nearby.
- The mother is pierced by arrows while protecting the child.
- A man in the tableau has Oren’s current face.
- This may be symbolic.
- The underlying memory suggests the person who killed or caused the death of Oren’s mother was
human.
- Oren appears to blame himself.
- Flowers that were orange/yellow and sunlit in reality become red, withered, and blood-stained in the dream.
War Memory
Section titled “War Memory”- The dream shifts into the perspective of a young elven boy in perfectly fitted magical elven
armor.
- He fights fearlessly.
- The opposing side appears to be human Hickic or Hicklander-related warriors.
- Behind the humans is a fiery giant or construct heard as the Giant of Inespell.
- The Ruby Amulet of Fall is visible in its center or heart.
- The dream then shows the human side as desperate defenders of their homeland.
- A shadowy elven figure puppeteers elven warriors with strings.
- The boy is among those controlled.
- The puppeteer’s identity is unknown.
Foster Family
Section titled “Foster Family”- Kind human foster parents find the boy.
- They embrace him.
- They bring him into an idyllic meadow or cottage home with mixed-season flowers.
- The memory loops into violence.
- Villagers with pitchforks and torches burn the fields.
- They seize the boy.
- They bind him and put a noose around him.
- His human father cuts the noose and is killed by fire bolts and arrows.
- His human mother pushes the boy into a waterfall and is killed saving him.
- The trauma involves both human violence and human protectors.
Puppet Master
Section titled “Puppet Master”- The dream remains inside young Oren Bell or the elven boy’s battle-memory.
- The shadow puppeteer controls armies through magical strings.
- Luana and Justin focus on cutting the strings rather than only fighting puppets.
- Cut strings cause controlled army segments to freeze.
- The remaining-thread count is muddy and should stay unresolved.
Luana’s Actions
Section titled “Luana’s Actions”- Luana is carried or moved closer by Justin so she can attack the strings.
- She uses Misty StepLevel 2 · Conjuration1 bonus · Self · InstantaneousVBriefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. or Refreshing Step and regains some health.
- She attacks the threads with:
- Her silver talon sword.
- Fire-enhanced magic.
- green-flame blade.
- Likely Eldritch Smite.
- Fire appears especially effective against the threads.
- She resists a thread thrown at her by the puppeteer.
- She breaks its control by willpower.
- She later casts Plant GrowthLevel 3 · Transmutation1 action, 8 hour · 150 ft. · InstantaneousV, SThis spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits. If you cast this spell using 1 action, choose a point within range. All normal plants in a 100-foot radius centered on that point become thick and overgrown. A creature moving through the area must spend 4 feet of movement for every 1 foot it moves. You can exclude one or more areas of any size within the spell's area from being affected. If you cast this spell over 8 hours, you enrich the land. All plants in a half-mile radius centered on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested. on a dead tree.
- Roots, branches, and leaves spread suddenly as cover against the Giant of Inespell.
Justin’s Actions
Section titled “Justin’s Actions”- Justin carries Luana through the dream battlefield.
- Arrows and fireballs become almost like platforms.
- He cuts more strings with an ornate magical dagger.
- He manifests Arms of the Astral Self.
- He uses Flurry of Blows.
- He lands spectral-arm strikes against the threads.
- He shifts to protecting young Oren directly.
- He pushes through Hicklander attackers.
- He uses Stunning Strike.
- He shields Oren with his body.
- Justin later uses his astral arms to shove the Giant of Inespell prone.
- He uses Quickened Healing afterward.
Young Oren
Section titled “Young Oren”- Young Oren is overwhelmed by angry Hicklander or Hick human warriors.
- He continues fighting with his magical shield.
- He parries and dodges while surrounded and beaten down.
- The shield flares with a bright green sheen during an attack.
- A connection to the Emerald Shield of Spring is suggested but not confirmed.
Enemy Counterattacks
Section titled “Enemy Counterattacks”- Puppet elves or marionette elves attack Luana and Justin.
- Luana is hit during the puppet fighting and later takes an opportunity attack while prioritizing strings.
- One marionette critically fails and tangles itself in its own strings.
- The Puppet Master forces elven archers to fire a volley.
- An elven mage throws FireballLevel 3 · Evocation1 action · 150 ft. · InstantaneousV, S, M (a tiny ball of bat guano and sulfur)A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 8d6 for each slot level above 3rd..
- Shadow puppets later attack Luana but miss as she dances away.
Giant of Inespell
Section titled “Giant of Inespell”- The Giant of Inespell attacks Justin while he protects Oren.
- Its helmet opens to reveal a round sphere of flame.
- It fires higher-level Scorching RayLevel 2 · Evocation1 action · 120 ft. · InstantaneousV, SYou create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage. When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd..
- It also attacks with:
- A mace.
- Searing SmiteLevel 1 · Evocation1 bonus · Self · 1 minuteVThe next time you hit a creature with a melee weapon attack during the spell's duration, your weapon flares with white-hot intensity, and the attack deals an extra 1d6 fire damage to the target and causes the target to ignite in flames. At the start of each of its turns until the spell ends, the target must make a Constitution saving throw. On a failed save, it takes 1d6 fire damage. On a successful save, the spell ends. If the target or a creature within 5 feet of it uses an action to put out the flames, or if some other effect douses the flames (such as the target being submerged in water), the spell ends. When you cast this spell using a spell slot of 2nd level or higher, the initial extra damage dealt by the attack increases by 1d6 for each slot level above 1st..
- Radiant-fire fist strikes.
- Justin’s spectral form deflects or reduces some damage.
- Justin eventually knocks the giant prone with an astral-arm shove.
Rescue Aftermath
Section titled “Rescue Aftermath”- The dream or tableau resolves around Oren/Orellian or an elven child.
- Dead imagery becomes renewed.
- Death gives rise to new life elsewhere, echoing elven reincarnation stories.
- A large ghostly woman appears with two protected figures or wards.
- She returns them to their bodies and disappears.
- The rescued bodies carry wounds or marks corresponding to the dream/tableau.
- The immediate rescue appears complete.
- The exact closing action remains unresolved.
Travel, Orbs, and Wider Hooks
Section titled “Travel, Orbs, and Wider Hooks”Eastonton and Highbury Cover
Section titled “Eastonton and Highbury Cover”- Minfilia asks the group to teleport rescued people to Eastonton.
- Skelly and Jessica are currently present there.
- Marcus Parnassus is the intelligent Kalassarian skeleton Minfilia raised beneath Eastonton.
- The group jokes about visiting Eastonton and meeting the Venerable Matron of the Great Erected One.
- Miya/Dorothy jokes about introducing someone’s mother to her grandfather.
- Parents of people getting married should meet.
- She claims she plans to marry by next week and claims to be 16 since today.
- This reads as in-character banter or garble rather than settled age canon.
- The group discusses a legal cover for Dorothy Marie Campbell / Dorothy Highbury.
- Baron Dunum Highbury could claim Dorothy Highbury died last year at age 12.
- He could then adopt a lookalike.
- The legality is immediately questioned as document-forging or law-twisting.
- Henson Eastonton is present in the banter and is repeatedly told to shut up.
Orbs and Lead Box
Section titled “Orbs and Lead Box”- The party still has Anasai-associated Orbs of Repulsion and Observation.
- They intend to keep the orbs in a lead box.
- The current box is crumpled, thin, and failing.
- The box seems forced around an orb that has grown larger.
- Someone physically stomps or jumps on the box to keep it contained.
- The orb’s growth is attributed to absorbed pieces, likely piercings, even while contained.
- The orb may also have absorbed or torn away part of an unclear forest or location from the prior scene.
Teleportation Plans
Section titled “Teleportation Plans”- The group expects to see Tiphanie soon.
- John is expected to go to the Travertines first.
- He will guide relevant travelers there.
- He will likely continue south toward Malterdale or Angel Rannek’s trouble.
- Sapphire/Artemis may be brought along or checked on.
- Safra should be treated as Sapphire/Artemis here, not a new person.
- Trajan may stay behind because the group mainly wants to speak with Podron.
- The party has three active reusable teleportation options.
- One destination or sigil heard as Sabineau remains uncertain.
- They can at least teleport to the Travertines.
- A Malterdale teleportation circle is uncertain.
- Branrum Malterdale reportedly mentioned a Reformist-made circle.
- Angel apparently scratched or damaged that circle because Kelthyr told her to damage any such circle she found.
- Because Angel cannot yet cast Teleportation CircleLevel 5 · Conjuration1 minute · 10 ft. · 1 roundV, MAs you cast the spell, you draw a 10-foot-diameter circle on the ground inscribed with sigils that link your location to a permanent teleportation circle of your choice whose sigil sequence you know and that is on the same plane of existence as you. A shimmering portal opens within the circle you drew and remains open until the end of your next turn. Any creature that enters the portal instantly appears within 5 feet of the destination circle or in the nearest unoccupied space if that space is occupied. Many major temples, guilds, and other important places have permanent teleportation circles inscribed somewhere within their confines. Each such circle includes a unique sigil sequence—a string of magical runes arranged in a particular pattern. When you first gain the ability to cast this spell, you learn the sigil sequences for two destinations on the Material Plane, determined by the DM. You can learn additional sigil sequences during your adventures. You can commit a new sigil sequence to memory after studying it for 1 minute. You can create a permanent teleportation circle by casting this spell in the same location every day for one year. You need not use the circle to teleport…, damaging the circle rather than changing sigils is treated as reasonable.
- Sapphire/Artemis may or may not know how to activate a teleportation circle.
Luana’s Pack and Scroll
Section titled “Luana’s Pack and Scroll”- Someone checks Luana Victorique Dubreuil’s belongings for scrolls.
- Whether the speaker is Liana or another person remains unclear.
- Scrolls are not in Luana’s old bag.
- They are in a newer hard-top leather, bandolier-style backpack.
- The backpack was apparently bought for Luana or intended as a purchase.
- Payment involved limited-edition Nightshift Nurses and Legally Bare copies.
- A Scroll of Teleportation is retrieved and given to John.
- It could skip the Travertines leg or allow travel directly to Hellion Blanchimontt.
- Kelthyr says John can hold onto it.
- Kelthyr can use the sewer circle for one route to the Travertines, preserving the scroll.
Hellion and Angel
Section titled “Hellion and Angel”- John wants to visit or notify his brother before traveling onward.
- The scroll may eventually be used to reach Hellion.
- Hellion remains tied to Angel Rannek’s unresolved southern or Senera-side trouble.
Dubreuil and Seneran Succession Banter
Section titled “Dubreuil and Seneran Succession Banter”- The group jokes about someone marrying into the Dubreuils after saving Senera.
- Kelthyr is teased as connected to the royal house.
- An absurd scenario has Crown Prince Marlion abdicating and making him king.
- Someone jokes they are still trying to topple the royal house.
- Treat this as banter, not a political plan.
- Mark is jokingly warned about second sons, marriage alliances, and seeking Dubreuil support.
- Lime or another speaker compares the idea to Uncle Jean-Paul lowering himself socially or
romantically for support.
- This likely refers to Jean-Paul de la Fouet.
- The exact Comtesse context remains unresolved.
Travel and Birthdays
Section titled “Travel and Birthdays”- A speaker says they and Justy/Justus are not handling the Rannek matter and are meant to go to
Turain.
- Whether Justy is Justus, Justin, or another nickname remains unresolved.
- Turain is quiet for unclear reasons.
- The group wants to investigate.
- After Malthrek matters settle, they expect to teleport back to The Scarlet.
- John is directed toward, or says he will head toward, the Travertines.
- The group may reunite with others in Turain and might return before Angel’s birthday.
- Visitors are encouraged or hoped to stay longer.
- Angel’s birthday is coming up.
- Sapphire loudly points out that Miya’s birthday is also coming soon, only two days apart from
Angel’s.
- Sapphire likely says this because Miya is listening in.
Northern Drow, Mayonne, and Duplicate Bodies
Section titled “Northern Drow, Mayonne, and Duplicate Bodies”Time Loop and Northern Power
Section titled “Time Loop and Northern Power”- The Thrantorbury/University loop has seen progress, but the group looped again.
- Kelthyr suspects the loop may persist because something keeps supplying power.
- Possible power sources include:
- Magical creatures.
- Dragons.
- Dragon bones.
- A natural orb-like northern resource.
- The northern resource may connect to mining, mineral wealth, or orb extraction.
- The exact resource remains unidentified.
Drow Lore
Section titled “Drow Lore”- Drow are described as elves originally from the Feywild.
- They were banished into the Feydark or subterranean caves.
- Underground life changed them.
- Some drow raid the surface.
- Others reject Lolth and may disguise themselves as ordinary elves.
- Methods may include coloring, magic items, or pills.
- Drow are rare in the Feywild.
- Thera’s northern drow communities are therefore surprising.
- Drow society is described as matriarchal.
- Men are treated as tools or weapons.
- Surface similarities to Reformist social dynamics are noted.
- Drow cruelty is framed as violence and domination rather than Reformist hedonism.
- Drow punishment for male failure can include transformation into a drider.
- This is described as worse than being eaten by a hook horror.
Lolth, Eilistraee, Mab, and Shadowfell
Section titled “Lolth, Eilistraee, Mab, and Shadowfell”- Lolth is identified as an archfey known as the Spider Queen.
- Eilistraee’s followers or children are discussed as drow who do not serve Lolth.
- Eilistraee is said to have been absorbed.
- The meaning remains unresolved.
- A possible Lolth/Eilistraee/Mab connection is discussed.
- Baba Yaga does not naturally fit that grouping.
- The Raven Queen is said to have truly absorbed power from the Shadowfell.
- Valdas and Mabinuini remain provisional heard forms.
Drow Diplomacy and Captive Hook
Section titled “Drow Diplomacy and Captive Hook”- Mark argues against shock-and-awe escalation.
- He says the cycle has to stop.
- The party leans toward exhausting diplomacy first.
- Talk.
- Investigate.
- Save drow from Reformists if possible.
- Fighting Reformists who threaten or exploit drow is floated as a way to earn trust.
- Someone has heard of at least one captured drow, either in Sanery or being sent there.
- Sir Aldric Torward likely said the captive would be sent to Sanery and to the Seneran bishop there.
- The party considers investigating or infiltrating the transfer.
- Concern:
- Reformists may infect the captive first.
- They could then use him to gain trust with other drow.
- The captive’s survival status remains unclear.
Northern Malthreks and Drow Survival
Section titled “Northern Malthreks and Drow Survival”- The northern Malthreks remain within the current Malthrek purview.
- Mark and Emily may inherit the largest domain in the Kingdom of Senera.
- It is rich in minerals and orbs.
- This may explain drow or Reformist activity in the region.
- The link is speculative.
- Crystal orbs in northern caves may matter to drow survival.
- Reports mention trolls or giants eating crystal orbs.
- Forgotten Realms faerzress is table speculation, not settled Bastion Falls lore.
- Anti-magic fields may have been used or considered to deny drow needed magic.
- This remains speculative.
Northern Contacts and Rebecca
Section titled “Northern Contacts and Rebecca”- The party asks whether drow raid human villages as well as elven ones.
- The answer points to raids or marauding on territorial fringes between fiefs.
- Emily suggests northern elves may know more.
- Luana may have contacts with Merwin, possibly a northern elf.
- Spelling and identity remain unresolved.
- Rebecca’s northern connection is uncertain.
- Stormbjorn is the settled place name.
- It is a centuries-old ruin in Northern Senera.
- Rebecca supposedly comes from there.
- Party speculation that Rebecca may be from the past remains unconfirmed.
Mayonne and Soul Gems
Section titled “Mayonne and Soul Gems”- Reformist influence extends beyond Senera.
- The important claim is that Mayonne, described as Apgar’s capital, has been taken.
- The exact wording remains unresolved.
- Mayonne’s Reformist operation differs from Senera’s.
- Senera is associated with aberration methods.
- Mayonne reportedly uses face stealers and soul gems.
- A soul gem can be enchanted from a clear green gem.
- It can capture a dying person’s soul.
- A stored soul can be transferred into another vessel.
- Dead bodies.
- Face stealers.
- Changelings.
- Elves.
- Other bodies.
- “That body will be erased” likely means prior soul or personhood is overwritten or displaced.
- It does not necessarily mean the physical body vanishes.
- Hedwig’s crew reportedly heard from a reliable source that Major Colonel Strandiz’s body is walking around Mayonne without a soul.
- A soulless body is described as instinct-driven.
- It still eats and survives.
- It otherwise wanders or acts empty.
- The group is warned to watch for:
- Soul gems.
- Puppets.
- Perfectly created golems.
- Prepared vessels or soldiers.
Golems and Duplicate Bodies
Section titled “Golems and Duplicate Bodies”- The party debates whether Malthrek duplicate bodies are simulacra, flesh golems, or another prepared vessel type.
- Isana Walburton being described as a simulacrum prompts comparison.
- The distinction remains unresolved.
- Flesh golems are described as using magic that emulates a soul.
- A kind of fake soul.
- Exact metaphysics are muddy.
- Duration is uncertain.
- Fake souls, golems, or scroll-created effects may expire after about a month.
- Creating these bodies appears to require:
- High-level magic.
- Specialized instructions.
- A manual.
- Their lifelike quality suggests a maker with long craft discipline.
- Possibly an elf, high elf, or similar figure.
- Oren Bell is used as a comparison point for high-elven aesthetics and obsessive craftsmanship.
- One theory suggests an elf hiding as a human, possibly connected to Bramsward.
- NondetectionLevel 3 · Abjuration1 action · Touch · 8 hourV, S, MFor the duration, you hide a target that you touch from divination magic. The target can be a willing creature or a place or an object no larger than 10 feet in any dimension. The target can't be targeted by any divination magic or perceived through magical scrying sensors. is floated as a way such a person could hide from magical detection.
- Eladrin are mentioned speculatively.
Governance, Inventions, and Local Stabilization
Section titled “Governance, Inventions, and Local Stabilization”Mark, Money, and Governance
Section titled “Mark, Money, and Governance”- Mark is figuring out how to use new money and resources now that he may be Duke.
- Emily suggests investment in:
- Windmills.
- Power generation.
- Prosthetics.
- Other inventions.
- Emily plans to study charters and patents.
- She says she already filed a patent for her runes.
- Mark’s administration could potentially patent other inventions Emily develops.
- The legal structure around patents, charters, subsidies, and noble authority remains incomplete.
Prosthetics and Miners
Section titled “Prosthetics and Miners”- Emily considers building cheaper, useful prosthetics.
- Miners injured by explosions, poisonings, and metal poisoning are a focus.
- Local prosthetics are mostly wooden.
- Better versions may have articulated joints.
- They rely on gravity, weights, and mechanics.
- High-end decorative prosthetics can cost roughly 2,000-3,000 gp.
- Feywild prosthetics include decorative versions and lighter traditional designs made with special metals.
- Emily suggests Duke Mark could subsidize prosthetics for injured miners.
- Mark questions funding, possibly pointing toward the mines responsible for injuries.
Taxes and Faltir
Section titled “Taxes and Faltir”- Mines and luxury-goods chains are described as heavily taxed.
- Refiners, jewelers, and merchants each appear to face about 10% taxation.
- Kelthyr has apparently advised Mark toward a tiered tax model.
- Wealthy merchants pay more.
- Lower-tier actors pay less.
- Luana and Agnes report salt miners in Faltir are being overworked.
- Fixing Faltir is part of broader stabilization after 10-15 years of accumulated problems and Reformist unrest.
Ranneks and Military
Section titled “Ranneks and Military”- A Malthrek-Rannek marriage alliance is discussed but not considered necessary.
- John is floated as a possible Rannek match.
- Angel is rejected as too young.
- Matthew is already tied to the hag promise.
- The practical alternative is helping the Ranneks once the army is stable.
- Relations can improve through aid.
- The Malthreks need to recruit, admit, or vet more soldiers.
- They do not know which soldiers are Reformists.
- Military academies in a place heard as Ibris Drone may need checking.
- If compromised by Reformists, they become a priority.
Elven Boons and Marriage Customs
Section titled “Elven Boons and Marriage Customs”- Mark compares Crown Prince Marlion or Steinar’s solo capacity to having the Topaz Sword.
- Emily or another speaker pushes back.
- The Topaz Sword is treated as a curse rather than a luxury.
- The group reiterates that all Elven Boons should be destroyed.
- They wonder what would happen to the prince if the Topaz Sword were destroyed.
- Feywild elves may not marry male elves off until around 100-150 years old.
- In Senera, noble arranged-marriage talks can begin before birth.
- Talks become more formal around age five.
- They solidify by puberty or adulthood at 16.
Highbury and Religion
Section titled “Highbury and Religion”- Baron Dunum Highbury is reaffirmed as Miya’s grandfather.
- Someone suggests getting Highbury politically active again.
- Highbury wants to abdicate or pass the barony to Miya.
- Miya appears to want to redirect the title toward Boyle.
- She jokes about the Great Erected One capturing Eastonton and Highbury.
- Miya wants the Great Erected One officially recognized as a religion in the Malthreks.
- Mark likes the Faltir idea that people should choose their own religion.
- Reformists are explicitly excluded from tolerance.
- They should be hunted, captured, and assessed for illness or corruption.
Ludmilla and Keepsakes
Section titled “Ludmilla and Keepsakes”- Ludmilla gives a male recipient a sentimental ring.
- It is a Ring of Regeneration.
- It is partner to a Periapt of Wound Closure.
- The ring was crafted by her father and was his ring.
- His engraved name begins with K, but the full name is unresolved.
- The Ring of Regeneration is said to regrow lost body parts.
- Extreme cases remain table-skeptical.
- A Ring of Protection from Strandiz is referenced as already given.
- Mark also has a prior Ring of Mind Shielding.
- Strandiz’s earlier ring identity remains unresolved.
- Ludmilla stores important possessions in her legs in a Bag of Holding-like way.
- Family documents.
- Title papers.
- Mansion papers.
- Craft patents.
- A birth certificate.
- Ludmilla’s birth certificate apparently lists her name as Ludmilla.
- She says she was born in spring and is about 140 years old.
- Local-calendar translation is unclear.
- Her upbringing is framed around craft, work, miners, woodcutters, and laborers.
- She and the recipient discuss raising children with those values despite possible ducal wealth.
- Ludmilla suggests she may give birth in spring if pregnant now.
- She jokes or speculates about twins.
Room Regroup
Section titled “Room Regroup”- The group regathers in a room where most magical and adult effects and objects are gone.
- A stone statue and a tree remain.
- The statue appears to be one of the Reformists left petrified or statue-like.
- Miya/Dorothy darkens the room and redirects light toward Kelthyr’s strange statue or construct.
- Mark later returns with food.
- Martha Jr. previously provided pie.
- Emily asks for several pieces.
- Cabbage and pie jokes read as table play, not ritual lore.
- Lime rests near Justin earlier, later rested enough to wake.
- Justin is said to be talking to Podron.
- Boyle is woken for scary stories.
- Luana is awake.
- Kelthyr relaxes after explaining matters to Mark and others.
Kelthyr and Emily
Section titled “Kelthyr and Emily”- Kelthyr pulls tables, lighting, doll parts, and tools from his Bag of Holding.
- He starts making a Kelthyr doll.
- He uses magnifying loupes and sands doll legs.
- He complains the doll is too feminine again.
- Kelthyr notices Emily’s rings and asks if one is an engagement ring.
- Emily confirms she is engaged and happy.
- She jokes that two rings make her richer than Kelthyr.
- Choker, leash, engagement band, and wedding-band jokes recur around visible relationship markers.
- A tradition is mentioned where a betrothal band is replaced by a wedding band.
- The man also receives a ring.
Legally Bare and Phantasmagoria
Section titled “Legally Bare and Phantasmagoria”Scary Story Setup
Section titled “Scary Story Setup”- Luana gathers the group to choose scary-story fan submissions for an upcoming Legally Bare issue.
- The issue may be 3.5.
- The planned title is Phantasmagoria.
- She wants four stories selected.
- Justin questions whether they should vote or publish all six.
- Printing space may be constrained by advertisements.
- The room is dimmed for atmosphere.
- Possible readers include:
- Miya.
- Emily.
- Mark.
- Kelthyr.
- John.
- Boyle Eastonton.
- John is apparently elsewhere with Rebecca.
- Luana has multiple boxes of letters, fan mail, and message-board submissions.
- Miya briefly reads from the wrong box before finding the correct submissions.
Setup and Side Business
Section titled “Setup and Side Business”- Miya wakes Lime for the gathering.
- Justin is already awake, cleaning his dagger/tools and tending to Lime’s clothes.
- Miya walks with or leads Justin by the hand.
- Justin now seems comfortable moving with her in darkness.
- Miya wants Henson present for the reading.
- Miya-related dolls or keychains are discussed as merchandise.
- Production is still prototype-scale.
- Mass production would require finding a workshop.
- Pre-order limits and quantities are undecided.
Wrong-Box Material
Section titled “Wrong-Box Material”- Miya accidentally reads a red-light-district message addressed to Mai.
- It is built around a mine, Mai pun.
- Another message accuses Luana’s absence of being a scheme to make people buy LB.
- LB resolves here as Legally Bare.
- Luana reacts angrily or dismissively.
- A mustache-related note is treated as weird or inappropriate.
A Ghost Played with My Body
Section titled “A Ghost Played with My Body”- Submitter: Lissette, a seventh-grade girl.
- Lissette thanks Legally Bare for advice useful to young girls.
- She describes a family hot-spring vacation in Montrebar or Montrabar.
- Her family stays at an affordable inn near a small gambling place.
- It has spa amenities for working-class guests.
- Lissette goes alone to a public hot spring and has an invasive encounter with what she calls a ghost.
- The premise implies a hidden or invisible assailant violating her boundaries, not necessarily a real ghost.
- Lissette suspects the ghost may be a person using an invisibility ring.
- She leaves behind a tangerine, hoping the ghost will not follow her home.
- Listeners first find it embarrassing or diary-like.
- They reconsider once someone points out how terrifying an invisible stalker would be.
My Guy
Section titled “My Guy”- Submitter: Cool Girl, a senior.
- Setting:
- An old council house or haunted building.
- A clown was supposedly seen there.
- A White Witch reportedly performed an exorcism there.
- Cool Girl and friends are fooling around near the building.
- She is with my guy, picked up around Miller Street.
- Miller Street is a known pickup street in Ribbon, likely Raibon or Port Rainoso context.
- Three corpse-like, water-damaged figures approach and demand nine copper pieces.
- Heard line:
- You owe Minfilia nine copper pieces for that guy.
- Cool Girl passes out or loses memory.
- She wakes on a bench near Miller Street.
- Nine copper pieces are missing from her wallet.
- Listener jokes connect this to Benoit Marconne, Minfilia, undead rental, Oscar, Cletus, or
body-payment lore.
- The mechanism remains unresolved.
The Frog Man
Section titled “The Frog Man”- Submitter: Solis, an aspiring witch.
- Solis credits Miya/Dorothy Marie Campbell with sharing sorcerous knowledge.
- Solis comes from a poor family on a small farm near Hamelin or Hamlin.
- She lives with her granny and dog Chilly.
- Solis mourns her teacher Miss Aika, likely Aika Miura.
- Aika taught local children reading, writing, songs, and vegetables for more than five years without pay.
- Aika left to start a family elsewhere.
- Aika’s cottage had been a refuge from strange bandits seeking children with unusual eyes.
- That refuge is gone.
- When bandits pass Solis’s farm, one notices her and threatens or behaves inappropriately toward her.
- A large tongue suddenly catches the bandit and swallows him whole.
- Solis’s granny tells her to pray because the hags always listen to the kind ones.
- Solis opens her eyes and sees a huge frog.
- Granny welcomes it as Guillermo, my Guillermo.
- Listeners connect this to frogman lore.
- Frogmen were once people from Apgar.
- They are bound to a bog because of an old hag deal.
- The submission remains fan mail rather than confirmed history.
My Underwear Is Haunted
Section titled “My Underwear Is Haunted”- Submitter: Clara, a seventh-grade girl.
- Clara’s great-granny says objects more than a century old can become possessed after long use, neglect, or long observation of human life.
- Clara’s mother thrift-shops near the docks.
- Clothing, bedding, curtains, carpets, and undergarments furnish much of the household.
- On Clara’s twelfth birthday, her mother gives her vintage-looking undergarments.
- One bright purple pair has two small front bows with purple gem-like buttons.
- At school, Clara hears intrusive whispers:
- Find us a match.
- A claim that she could take on her PE teacher if she let them.
- Later, three bandits threaten Clara and her mother in an alley near the docks.
- Clara suddenly leaps onto one attacker and pins him unconscious.
- She repeats the movement against the other two.
- She seems controlled by the haunted garment.
- Clara’s mother calls the guards.
- The bandits are arrested.
- Clara and her mother conceal what really happened.
- Listener speculation connects the undergarments to Le Petit Gris or wrestling gear.
- No settled canon is established.
Lily / Other Lily
Section titled “Lily / Other Lily”- Submitter sounds like Borvir.
- Borvir is in his late twenties and cannot say much about his profession.
- He found Legally Bare through sea raids “we do.”
- Listeners infer he may be a pirate.
- As a young lad, he lived in a hamlet with parents and older siblings.
- He grew or traded tea leaves nearby.
- He often met a village girl named Lily by a river tree.
- Lily mostly stayed home and did not go to school.
- Her songs sounded out of this world.
- Borvir bought her gifts from traveling merchants.
- Usually dresses.
- Eventually a gold ring.
- Borvir and Lily became lovers.
- After they grew closer, Lily sang less and less.
- Lily says the singing belonged to the other Lily, not her.
- Borvir learns to distinguish Lily from Other Lily by whether there is singing.
- Other Lily is bolder, more talkative, and willing to do things Lily would not.
- Borvir asks to see Lily and Other Lily together.
- Other Lily agrees if he brings a small pouch of sea salt.
- He returns with sea salt and finds Lily singing beside a large spider-like creature.
- Borvir panics and runs.
- He names abandoning Lily as one of his greatest regrets.
- He hopes someone braver may someday save Lily from the giant spider she calls Other Lily.
- The sea salt’s purpose, the spider’s nature, and whether Other Lily is literal remain unresolved.
The Most Gorgeous Ghost in the World
Section titled “The Most Gorgeous Ghost in the World”- Submitter: Corenton, V.I.P.
- Corenton calls himself a man of culture and a Cinna Moan devotee.
- He says he has lived all his life in Ribbon, likely Raibon.
- He appears to belong to a patrol or force with a reputation for incompetence.
- Later discussion suggests the Gendarmerie.
- Reformist Church infiltration makes that affiliation awkward.
- While patrolling wealthy estates, Corenton sees a translucent girl perched in a tree.
- She has very long radiant yellow hair.
- She has moonlike beauty.
- She may be ancient or connected to Kalassa/Kalassar/Kalassarian.
- A second ghost appears.
- Brown skin.
- Long brown braided hair.
- Light pink ribboned dress.
- Princess-like aura.
- The girls enter an estate where Corenton cannot follow.
- After Corenton waits and apparently falls asleep, a large man in radiant armor exits the mansion
carrying both girls over his shoulder.
- The man and girls disappear after passing through iron gates.
- Corenton wonders who the knight is, why he seems familiar, and why the first ghost has not moved on.
- The group finds the story less scary and more creepy or inappropriate.
- Luana considers it potentially publishable for fanservice rather than horror value.
- The radiant figure is explicitly not Father Charles Renaldi.
Selection
Section titled “Selection”- Preferred stories include:
- Lily / Other Lily.
- The Frog Man.
- My Underwear Is Haunted.
- My Guy.
- The hot-spring story is referenced as the ghost in the hot spring of Montrebar.
- The group considers commissioning paintings for selected stories.
- The only painter they currently trust is heard as Snow.
- The name remains unresolved.
- Phantasmagoria itself is described as a place one could go, not here.
- Remarks about being an elf remain unclear.
- Strandiz may be heading to Phantasmagoria.
- The speaker is unsure whether the name is Strandiz or Nermaya/Narnaya.
- A group heard as Nermaya/Narnaya, Father Levi, Strandiz, and Dema may be searching for a vampire
priest.
- They are leaving “in Yugo now,” but Yugo remains unresolved.
- They may be starting an orphanage and a home for the aged.
Open Hooks and Provisional Terms
Section titled “Open Hooks and Provisional Terms”Major Open Threads
Section titled “Major Open Threads”- Duke Ellington Malthrek’s parasite treatment remains unresolved.
- Memory preservation is possible but not yet fully explained.
- The Ring of Mind Shielding remains central.
- Father Karam Dunweather has been captured during the ballroom orgy.
- His relationship with his parasite remains speculative.
- His search for “her” remains unresolved.
- Crispin Mallow is away south on Reformist business rather than currently at Castle Malthrek.
- His formal role, including whether he is the candle bearer, remains unclear.
- Lady Maribel Veyne remains missing or separately handled.
- Emily says she gave Veyne a job.
- Tamsin Reed, Bearer of Sadness, remains a concern.
- The black box, Orellian’s bargain, and the possible void threat remain major unresolved hooks.
- Aika Miura may be connected to the box and fey hope.
- The Thrantorbury time loop needs John to contact Tiphanie.
- The northern drow captive and Sanery/Seneran bishop transfer remain active leads.
- Mayonne, soul gems, face stealers, and soulless replacement bodies remain a wider Apgar/Reformist threat.
- The submarine remains a prototype asset La Camaraderie wants to inspect.
Settled Names Used Here
Section titled “Settled Names Used Here”- Oren Bell, the name he chooses to use in the present day.
- Original identity: Orellian of the Highguard.
- Father Karam Dunweather.
- Mark Malthrek.
- John Malthrek.
- Duke Ellington Malthrek.
- Duchess Antoinette Malthrek.
- Luana Victorique Dubreuil.
- Kelthyr Kulok.
- Lime Schulze.
- Justin Pasteur.
- Marad.
- Selpi.
- Saral.
- Rizi.
- Likra.
- Greater Archon, a Reformist position falsely attributed to Emily as Sister Rachel.
- Boyle Eastonton.
- Henson Eastonton.
- Dorothy “Miya” Campbell.
- Angel Rannek.
- Gwyniviere Rannek.
- Podron.
- Sapphire/Artemis.
- Trajan.
- Legally Bare.
- Cinna Moan.
- The Great Erected One.
Provisional Names and Spellings
Section titled “Provisional Names and Spellings”- Kelenor.
- Betera.
- Ralaka.
- Ekhoria.
- Sarebia.
- Sanery.
- Somme.
- Puritaya Mansion.
- Jing Shen Jiang.
- Corita.
- Verdines.
- Orcines.
- Cornups.
- Ibris Drone.
- Montrebar or Montrabar.
- Hamelin or Hamlin.
- Raibon.
- Borvir.
- Corenton.
- Guillermo.
- Snow.
- Nermaya or Narnaya.
- Father Levi.
- Dema.
- Yugo.
- Kalassa, Kalassar, or Kalassarian.
Provisional Mechanics and Items
Section titled “Provisional Mechanics and Items”- Spirit of the Snake.
- Black glove and possible transportation-glove connection.
- Beads of Regeneration.
- Herb of the Harem dosage, duration, and pregnancy effects.
- Love Beat exact item name and controls.
- Luana’s dream/astral manifestation.
- Luana manifestation’s sword.
- Orbs of Repulsion and Observation in the failing lead box.
- The black box tied to Orellian.
- Sapphire’s substance exposure and celestial blood safety.
- Soul gems and replacement-body mechanics.
- Duplicate bodies as simulacra, flesh golems, or another vessel type.
- Windmill, lightning, rune, patent, and power-generation systems.
- Ludmilla’s ring lineage and Strandiz ring identity.
Fan-Mail Caution
Section titled “Fan-Mail Caution”- Legally Bare submissions are in-world letters, not confirmed accounts.
- Do not treat fan stories as true without later corroboration.
- LB is Legally Bare.
- Lord Boyle means Boyle Eastonton.
- Lily / Other Lily should not be normalized to Lilya.
- The radiant knight in Corenton’s story is not Father Charles Renaldi.
Exclusions
Section titled “Exclusions”- Do not preserve repeated ASR loops as repeated in-world events.
- Do not canonize table-only Tagalog filler, household interruptions, food chatter, scheduling chatter, or moderation/refusal artifacts.
- Do not promote rejected or unstable forms such as Sabinia, Benya, Faltir as the explosives discovery site, Derek, Mikael, Cal, Kali, Rex, Safra, Fabiania, or Kay without later support.
- Do not treat bawdy Legally Bare, Nightshift Nurses, or private-scene jokes as strategic lore unless later scenes make them operational.
