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Souris Marine

Souris Marine

Gargantuan vehicle · Sea · 70 ft. long, 20 ft. wide (lateen-rigged caravel)

Travel Pace
4
mph
Crew / Passengers
30 / 70
Cargo
100
tons
Hull AC / HP
15 / 200
Damage threshold 15
STR
DEX
CON
INT
WIS
CHA
18 +4
12 +1
14 +2
0 -5
0 -5
0 -5
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious
Damage Immunities poison, psychic

Control

Helm
AC 17 HP 50

Move up to the speed of the ship's sails, with one 90-degree turn. If the helm is destroyed, the caravel can't turn.

Movement

Sails
AC 12 HP 80

wind: Speed 42 ft. in water; 12 ft. while sailing into the wind; 58 ft. while sailing with the wind. −5 ft. speed per 25 damage taken to this component.

Actions

Move. On its turn, the caravel can use its helm to move with its sails. It can't take this action if it has no crew.

NamePosition
Auguste LyonnaireCaptain
Karzad Bin PathadFirst Mate
Anette SotomayorQuartermaster
Anouk TarishBosun
Jacques DipardeauCrew
Blaise DpaduaCrew
Claude StradivariCrew
Antoinette LaforgeCrew
Pierre DordovilleCrew
Pascal KelvinCrew
Gisele DfantasiaCrew