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Necromancy in Poasah

  • Magic is new, about 10 years since it’s been unlocked
  • The thing that made magic is slowly eating the cosmos, also people are attempting to either gain more power, or stop/seal the magical origin to save the world
  • It is a growing mass of what seems to be a “void”
  • In the very center is an alchemical symbol that represents the world, surrounded by transmutation formulae to transmute the world to the past.

What are implications of the “Magic” Origin?

Section titled “What are implications of the “Magic” Origin?”
  • It is growing at a rate of 1km per year
  • At this point, it’s been growing for about 50 years already
  • The origin is believed to be beneath the Cathedral of a major religion of the world, which people start believing/seeing as a sure sign of the apocalypse.
  • People begin to migrate as far away from the origin as possible
  • People are born with various abilities of magical strength and varieties
  • Some are born with various physical deformities
  • Storms occasionally spawn from the origin, when storms pass, strange occurrences happen. Sometimes entire towns disappear, get displaced, or are replaced by some strange town form.
  • Refugees are treated differently in different towns
  • Some countries are taking advantage of this situation by directing refugees toward rival factions/nations, sometimes with agents that may sow discord.
  • A new religion formed based on worship of the magical origin. There are a couple of designated “prophets”. The prophet is a woman who had entered the origin, transformed into an “angel”
  • A small village, ~1000 miles away from the origin suddenly disappears and is replaced by an entirely different village of what seem to be survivors of one of the storms.